Third-person standard character setup
To set up a third-person standard character, perform the following steps:
Open the Package Manager Window (Window > Package Manager) and select the Character Controller package.
Open the Samples tab, and then select Import to import the Standard Characters assets in your project. Unity adds the standard character files to your project, under the Samples/Character Controller/[version]/Standard Characters folder.
Create a subscene, if you haven't already.
Navigate to the Samples/Character Controller/[version]/Standard Characters/ThirdPerson/Prefabs folder. Drag the ThirdPersonCharacter, ThirdPersonPlayer, and OrbitCamera prefabs into the subscene.
Select the ThirdPersonPlayer GameObject.
In the Inspector, navigate to the Third Person Player Authoring component and under Controlled Character, set the ThirdPersonCharacter GameObject. Under Controlled Camera, set the OrbitCamera GameObject:
Navigate to the Samples/Character Controller/[version]/Standard Characters/Common/Scripts/Camera folder. Drag the MainEntityCameraAuthoring script onto the OrbitCamera GameObject:
Make sure your scene has a camera GameObject that isn't in a subscene. Drag the MainGameObjectCameraAuthoring script onto the camera. This component marks the camera as the GameObject that must copy the entity marked with MainEntityCameraAuthoring every frame:
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