data-id="" >Epic Devhttps://dev.epicgames.com/documentation/zh-cn/unreal-engine/derived-data-cache派生数据缓存 | 虚幻引擎 5.3 文档 | Epic Developer Community网页When assessing derived data, your system will do the following to determine how quickly it can access it: When a piece of derived data is needed, the fastest cache is checked first, then the next fastest, and so on, until the data is found. When the data is found, it is copied into the fastest local cache so that it is quicker to access next time.
发布时间:2024-05-17