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import javax.swing.*; import java.awt.*; import java.awt.event.*; public class lianliankan implements ActionListener { JFrame mainFrame; // 主面板 Container thisContainer; JPanel centerPanel, southPanel, northPanel; // 子面板 JButton diamondsButton[][] = new JButton[6][5];// 游戏按钮数组 JButton exitButton, resetButton, newlyButton; // 退出,重列,重新开始按钮 JLabel fractionLable = new JLabel("0"); // 分数标签 JButton firstButton, secondButton; // 分别记录两次被选中的按钮 int grid[][] = new int[8][7];// 储存游戏按钮位置 static boolean pressInformation = false; // 判断是否有按钮被选中 int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV; // 游戏按钮的位置坐标 int i, j, k, n;// 消除方法控制 public void init() { mainFrame = new JFrame("JKJ连连看"); thisContainer = mainFrame.getContentPane(); thisContainer.setLayout(new BorderLayout()); centerPanel = new JPanel(); southPanel = new JPanel(); northPanel = new JPanel(); thisContainer.add(centerPanel, "Center"); thisContainer.add(southPanel, "South"); thisContainer.add(northPanel, "North"); centerPanel.setLayout(new GridLayout(6, 5)); for (int cols = 0; cols < 6; cols++) { for (int rows = 0; rows < 5; rows++) { diamondsButton[cols][rows] = new JButton(String .valueOf(grid[cols + 1][rows + 1])); diamondsButton[cols][rows].addActionListener(this); centerPanel.add(diamondsButton[cols][rows]); } } exitButton = new JButton("退出"); exitButton.addActionListener(this); resetButton = new JButton("重列"); resetButton.addActionListener(this); newlyButton = new JButton("再来一局"); newlyButton.addActionListener(this); southPanel.add(exitButton); southPanel.add(resetButton); southPanel.add(newlyButton); fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable .getText()))); northPanel.add(fractionLable); mainFrame.setBounds(280, 100, 500, 450); mainFrame.setVisible(true); } public void randomBuild() { int randoms, cols, rows; for (int twins = 1; twins cols = (int) (Math.random() * 6 + 1); rows = (int) (Math.random() * 5 + 1); while (grid[cols][rows] != 0) { cols = (int) (Math.random() * 6 + 1); rows = (int) (Math.random() * 5 + 1); } this.grid[cols][rows] = randoms; } } } public void fraction() { fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable .getText()) + 100)); } public void reload() { int save[] = new int[30]; int n = 0, cols, rows; int grid[][] = new int[8][7]; for (int i = 0; i if (this.grid[i][j] != 0) { save[n] = this.grid[i][j]; n++; } } } n = n - 1; this.grid = grid; while (n >= 0) { cols = (int) (Math.random() * 6 + 1); rows = (int) (Math.random() * 5 + 1); while (grid[cols][rows] != 0) { cols = (int) (Math.random() * 6 + 1); rows = (int) (Math.random() * 5 + 1); } this.grid[cols][rows] = save[n]; n--; } mainFrame.setVisible(false); pressInformation = false; // 这里一定要将按钮点击信息归为初始 init(); for (int i = 0; i < 6; i++) { for (int j = 0; j < 5; j++) { if (grid[i + 1][j + 1] == 0) diamondsButton[i][j].setVisible(false); } } } public void estimateEven(int placeX, int placeY, JButton bz) { if (pressInformation == false) { x = placeX; y = placeY; secondMsg = grid[x][y]; secondButton = bz; pressInformation = true; } else { x0 = x; y0 = y; fristMsg = secondMsg; firstButton = secondButton; x = placeX; y = placeY; secondMsg = grid[x][y]; secondButton = bz; if (fristMsg == secondMsg && secondButton != firstButton) { xiao(); } } } public void xiao() { // 相同的情况下能不能消去。仔细分析,不一条条注释 if ((x0 == x && (y0 == y + 1 || y0 == y - 1)) || ((x0 == x + 1 || x0 == x - 1) && (y0 == y))) { // 判断是否相邻 remove(); } else { for (j = 0; j < 7; j++) { if (grid[x0][j] == 0) { // 判断第一个按钮同行哪个按钮为空 if (y > j) { // 如果第二个按钮的Y坐标大于空按钮的Y坐标说明第一按钮在第二按钮左边 for (i = y - 1; i >= j; i--) { // 判断第二按钮左侧直到第一按钮中间有没有按钮 if (grid[x][i] != 0) { k = 0; break; } else { k = 1; } // K=1说明通过了第一次验证 } if (k == 1) { linePassOne(); } } if (y < j) { // 如果第二个按钮的Y坐标小于空按钮的Y坐标说明第一按钮在第二按钮右边 for (i = y + 1; i k = 1; } } if (k == 1) { linePassOne(); } } if (y == j) { linePassOne(); } } if (k == 2) { if (x0 == x) { remove(); } if (x0 < x) { for (n = x0; n k = 0; break; } if (grid[n][j] == 0 && n == x - 1) { remove(); } } } if (x0 > x) { for (n = x0; n >= x + 1; n--) { if (grid[n][j] != 0) { k = 0; break; } if (grid[n][j] == 0 && n == x + 1) { remove(); } } } } } for (i = 0; i < 8; i++) { // 列 if (grid[i][y0] == 0) { if (x > i) { for (j = x - 1; j >= i; j--) { if (grid[j][y] != 0) { k = 0; break; } else { k = 1; } } if (k == 1) { rowPassOne(); } } if (x < i) { for (j = x + 1; j k = 0; break; } else { k = 1; } } if (k == 1) { rowPassOne(); } } if (x == i) { rowPassOne(); } } if (k == 2) { if (y0 == y) { remove(); } if (y0 < y) { for (n = y0; n k = 0; break; } if (grid[i][n] == 0 && n == y - 1) { remove(); } } } if (y0 > y) { for (n = y0; n >= y + 1; n--) { if (grid[i][n] != 0) { k = 0; break; } if (grid[i][n] == 0 && n == y + 1) { remove(); } } } } } } } public void linePassOne() { if (y0 > j) { // 第一按钮同行空按钮在左边 for (i = y0 - 1; i >= j; i--) { // 判断第一按钮同左侧空按钮之间有没按钮 if (grid[x0][i] != 0) { k = 0; break; } else { k = 2; } // K=2说明通过了第二次验证 } } if (y0 < j) { // 第一按钮同行空按钮在与第二按钮之间 for (i = y0 + 1; i k = 0; break; } else { k = 2; } } } } public void rowPassOne() { if (x0 > i) { for (j = x0 - 1; j >= i; j--) { if (grid[j][y0] != 0) { k = 0; break; } else { k = 2; } } } if (x0 < i) { for (j = x0 + 1; j k = 0; break; } else { k = 2; } } } } public void remove() { firstButton.setVisible(false); secondButton.setVisible(false); fraction(); pressInformation = false; k = 0; grid[x0][y0] = 0; grid[x][y] = 0; } public void actionPerformed(ActionEvent e) { if (e.getSource() == newlyButton) { int grid[][] = new int[8][7]; this.grid = grid; randomBuild(); mainFrame.setVisible(false); pressInformation = false; init(); } if (e.getSource() == exitButton) System.exit(0); if (e.getSource() == resetButton) reload(); for (int cols = 0; cols < 6; cols++) { for (int rows = 0; rows < 5; rows++) { if (e.getSource() == diamondsButton[cols][rows]) estimateEven(cols + 1, rows + 1, diamondsButton[cols][rows]); } } } public static void main(String[] args) { lianliankan llk = new lianliankan(); llk.randomBuild(); llk.init(); } } |
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