简单的MediaPlayer+SurfaceView实现视频横竖屏播放 您所在的位置:网站首页 nplayer使用方法播放横屏 简单的MediaPlayer+SurfaceView实现视频横竖屏播放

简单的MediaPlayer+SurfaceView实现视频横竖屏播放

2024-06-18 21:41| 来源: 网络整理| 查看: 265

一.概述

    目前就我的认知中,Android实现视频播放的话,有2中方式,第一种是MediaPlayer+surfaceView实现,第二种是直接用VideoView来实现,当然市面上也有一些主流的视频能播放的框架,像Vitamio,ExoPlayer(谷歌官方推荐,四不四听起来就比较牛逼)就非常的强大,支持多种格式的视频播放,ExoPlayer这个框(天)架(团)会在之后更新。今天着重讲的就是第一种实现方式-----------Mediaplayer+SurfaceView

二. 效果                 话不多说,上效果先....

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~我是华丽丽的分割线 三.效果的实现         

    surfaceView是个双缓冲机制,当你在播放这一帧的时候,它已经提前帮你加载好后面一帧了,所以播放起视频很流畅。而MediaPlayer中的很多方法是采用了Native的方式,所以往往很多的时候你写的代码逻辑啥的完全是没问题的,可它就是会报运行时错误,所以你要在调用MediaPlayer的方法的时候多写写Try catch,来做提前的预防。         

做这个视频的时候大致分为以下几点:      1.屏幕适配的问题          2.横竖屏切换的问题         3.进度条的更新       

    嗨呀,完成以上几点的任务,面试的时候基本上是洒洒水,某该了!话不多说,先上布局文件先

                                                                          2.SurfaceView最主要的就是一个getHolder(),相当于找到一个容器,好比你去足球场踢球,你首先得找个足球场进去,然后他有三个回调监听的方法,我们主要是使用了其中的两个,在surfaceCreated方法中执行播放视频的方法,在surfaceDestroyed方法中执行停止播放视频的方法

//为了兼容2.3系统,要加上一句话,否则播放的时候只有声音 ,并没有画面的 //mSvVideo.getHolder().setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); //增量逻辑和 mSurfaceView.getHolder().addCallback(new SurfaceHolder.Callback() { @Override public void surfaceCreated(SurfaceHolder holder) { //当画面可见的时候执行 play(); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { //当画面发生变化执行 } @Override public void surfaceDestroyed(SurfaceHolder holder) { //当画面不见得时候执行 stop(); } });

      首先我们来see see 牛逼的play()方法,上源码

/** * 播放视频的方法 */ private void play() { mMediaPlayer = new MediaPlayer(); AssetFileDescriptor assetFileDescriptor = getResources().openRawResourceFd(R.raw.land); try { mMediaPlayer.setDataSource(assetFileDescriptor.getFileDescriptor(), assetFileDescriptor.getStartOffset(), assetFileDescriptor.getLength()); //设置循环播放 mMediaPlayer.setLooping(true); //设置播放区域 mMediaPlayer.setDisplay(mSvVideo.getHolder()); //播放时屏幕保持唤醒 mMediaPlayer.setScreenOnWhilePlaying(true); //异步准备播放视频 mMediaPlayer.prepareAsync(); mMediaPlayer.setOnPreparedListener(this); } catch (IOException e) { e.printStackTrace(); }

  都是简单的该设置的设置,你懂得, 其中重点看下MediaPlayer的prepare状态,API文档中提供同步和异步准备的方法,推荐使用异步准备,有两种方式(同步和异步),该准备状态可以达到:要么调用prepare()同步)的对象转移到准备状态,一旦方法调用返回,或者调用prepareAsync()异步),它首先调用返回后对象到准备状态(发生几乎是正确的方式),而内部播放引擎将继续对准备工作的其他工作,直到准备工作完成传输。 当准备完成时或prepare()调用返回时,内部播放引擎,然后调用OnPreparedListener界面的用户提供的回调方法。还可以设置一个播放错误的监听

@Override public void onPrepared(MediaPlayer mp) { //设置一个播放错误的监听 mp.setOnErrorListener(new MediaPlayer.OnErrorListener() { @Override public boolean onError(MediaPlayer mp, int what, int extra) { return false; } }); mSbProgress.setMax(mMediaPlayer.getDuration()); //先设置视频播放的大小 setVideoParamter(mMediaPlayer, getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE); mp.start(); startProgress(); }

其中setVideoParamter()方法是适配屏幕和横竖屏切换的,先拿到SurfaceView本身和父布局的布局参数,我在竖屏设置宽高比为16:9,然后就是surfaceView的宽高比和mediaPlayer的宽高比进行比较,这里有点坑爹的地方就是,宽高比如果你去成int型就会挖个坑给自己,我就在坑里面玩了好久的沙子,int是不会保留小数的,所以去成float最好,代码都比较easy,就不多做介绍了

/** * 设置SurfaceView的参数 * * @param mediaPlayer * @param isLand */ public void setVideoParams(MediaPlayer mediaPlayer, boolean isLand) { //获取surfaceView父布局的参数 ViewGroup.LayoutParams rl_paramters = mRlVideo.getLayoutParams(); //获取SurfaceView的参数 ViewGroup.LayoutParams sv_paramters = mSvVideo.getLayoutParams(); //设置宽高比为16/9 float screen_widthPixels = getResources().getDisplayMetrics().widthPixels; float screen_heightPixels = getResources().getDisplayMetrics().widthPixels * 9f / 16f; //取消全屏 getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); if (isLand) { screen_heightPixels = getResources().getDisplayMetrics().heightPixels; //设置全屏 getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); } rl_paramters.width = (int) screen_widthPixels; rl_paramters.height = (int) screen_heightPixels; //获取MediaPlayer的宽高 int videoWidth = mediaPlayer.getVideoWidth(); int videoHeight = mediaPlayer.getVideoHeight(); float video_por = videoWidth / videoHeight; float screen_por = screen_widthPixels / screen_heightPixels; //16:9 16:12 if (screen_por > video_por) { sv_paramters.height = (int) screen_heightPixels; sv_paramters.width = (int) (screen_heightPixels * screen_por); } else { //16:9 19:9 sv_paramters.width = (int) screen_widthPixels; sv_paramters.height = (int) (screen_widthPixels / screen_por); } mRlVideo.setLayoutParams(rl_paramters); mSvVideo.setLayoutParams(sv_paramters); }

至于横竖屏切换的适配,无非有2种方式,一种是直接在Manifest中把Activity的screenOrientation写死,但是用户体验不好,所以我们一般采用第二种,在 Manifest中调用configChanges,然后 在Activity上覆写 onConfigurationChanged方法,就洒洒水了,看看效果

    @Override     public void onConfigurationChanged(Configuration newConfig) {         super.onConfigurationChanged(newConfig);         if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {             //变成横屏了             setVideoParams(mMediaPlayer, true);         } else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {             //变成竖屏了             setVideoParams(mMediaPlayer, false);         }     }

忘记说这个切换按钮了,来来来,给按钮设置点击监听,然后判断当前屏幕的状态,再设置横屏或者竖屏,上代码

@Override public void onClick(View v) { switch (v.getId()) { ............ case R.id.bt_change: if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { //变成竖屏 setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); } else if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) { //变成横屏了 setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); } break; ............ }

startProgress()方法是更新视频播放进度条,进度条的控制分为声音和视频进度,都比较简单,先说视频进度条吧,开启子线程更新UI,然后setOnSeekBarChangeListener监听,其中formUser可以判断是否是来自与用户的交互而改变进度,然后是的话,调用mediaPlayer的seekTo方法OK啦

/** * 视频播放的同时进度条开始一起走 */ public void startProgress() { canProgress = true; new Thread() { @Override public void run() { while (canProgress) { try { mSbProgress.setProgress(mMediaPlayer.getCurrentPosition()); //这里为了进度条更加明显点 sleep(200); } catch (Exception e) { e.printStackTrace(); } } } }.start(); } //进度条的监听 @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { if (!fromUser) { return; } switch (seekBar.getId()) { case R.id.sb_progress: try { mMediaPlayer.seekTo(progress); } catch (IllegalStateException e) { e.printStackTrace(); } break; case R.id.sb_vol: mAudioManager.setStreamVolume(AudioManager.STREAM_MUSIC, progress, 0); break; } } 接着是声音进度的监听,我迅速的思索了下我平时是怎么调音量的,有3中方式,1.按手机外壳上的音量键 2.按视频播放里面的有个小喇叭状的按钮3.通过往上下划屏幕来调节音量,我在这就简单的先介绍前面2种啦,第三种比较麻烦(不是我不行,男人不能说不行...咳咳)

首先是按手机外壳上的按键,先找个帮手叫AudioManager,管理着系统里的各种声音,我们这里要用到的就是STREAM_MUSIC,进来先把Max和当前音量大小给先设置上了

mAudioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); mSbVol.setMax(mAudioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC)); mSbVol.setProgress(mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC)); 然后再呼叫个帮手叫动态广播,用来监视用户是否按了手机外壳上的按钮,第一种方式瞬间搞定

//监听系统的音量变化的广播 class MyReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { mSbVol.setProgress(mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC)); } } new MyReceiver().registerReceiver(myReceiver, new IntentFilter("android.media.VOLUME_CHANGED_ACTION"));

然后就是第二种拖动小喇叭按钮来调节音乐,也很简单,设置一个进度条拖动监听,然后调用AudioManager的setStreamVolume方法就可以了

mSbVol.setOnSeekBarChangeListener(this); //进度条的监听 @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { if (!fromUser) { return; } switch (seekBar.getId()) { ......... case R.id.sb_vol: mAudioManager.setStreamVolume(AudioManager.STREAM_MUSIC, progress, 0); break; ........... } } 最后就是砸门的stop()方法了,有始有终,方能致远,在Activity finish后,如果不释放mediaplayer占用的资源,有可能会造成内存泄露,建议在Activity销毁的时候,先调用一下mediaplayer.release()释放播放器占用的资源。本Demo中我是在surfaceDestroyed和Activity onDestroy中调用Stop方法的

 

/** * 停止视频播放的方法 */ public void stop() { try { if (mMediaPlayer != null) { mMediaPlayer.pause(); mMediaPlayer.stop(); } } catch (Exception e) { e.printStackTrace(); } finally { canProgress = false; mMediaPlayer.release(); mMediaPlayer = null; } } 好啦,介绍了这么多想必大家对Media的使用有了一丢丢的认识了吧,啊,没有,没关系,我再来个关于mediaplayer的常用控制方法总结 微笑 

1.prepare()和prepareAsync() 提供了同步和异步两种方式设置播放器进入prepare状态,需要注意的是,如果MediaPlayer实例是由create方法创建的,那么第一次启动播放前不需要再调用prepare()了,因为create方法里已经调用过了。 2. start()是真正启动文件播放的方法。 3.pause()和stop()比较简单,起到暂停和停止播放的作用。 4.seekTo()是定位方法,可以让播放器从指定的位置开始播放,需要注意的是该方法是个异步方法,也就是说该方法返回时并不意味着定位完成,尤其是播放的网络文件,真正定位完成时会触发OnSeekComplete.onSeekComplete(),如果需要是可以调用setOnSeekCompleteListener(OnSeekCompleteListener)设置监听器来处理的。 5.release()可以释放播放器占用的资源,一旦确定不再使用播放器时应当尽早调用它释放资源。 6.reset()可以使播放器从Error状态中恢复过来,重新会到Idle状态。 注:mediaPlayer有很多方法是用native修饰的,调用的底层的东东,这里有点问题,你在用mediaPlayer的时候,要勤用try catch来打个预防针,话不多说,最后的最后我们就简单地来看看MediaPlayer一个native方法,看它究竟是何方妖怪

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~我是华丽丽的分割线

在MediaPlayer.java中的seekTo是一个native修饰的方法

1: /** 2: * Seeks to specified time position. 3: * 4: * @param msec the offset in milliseconds from the start to seek to 5: * @throws IllegalStateException if the internal player engine has not been 6: * initialized 7: */ 8: public native void seekTo(int msec) throws IllegalStateException;

好,我们来看看此方法的JNI是如何实现的。

1: static void android_media_MediaPlayer_seekTo(JNIEnv *env, jobject thiz, int msec) 2: { 3: sp mp = getMediaPlayer(env, thiz);//获取MediaPlayer实例 4: if (mp == NULL ) { 5: jniThrowException(env, "java/lang/IllegalStateException", NULL); 6: return; 7: } 8: LOGV("seekTo: %d(msec)", msec); 9: status_t result = mp->seekTo(msec);//1,调用MediaPlayer的seekTo方法 10: process_media_player_call( env, thiz, result, NULL, NULL );//2,处理MediaPlayer方法调用的返回结果 11: } 1,调用MediaPlayer的seekTo方法 1: status_t MediaPlayer::seekTo_l(int msec) 2: { 3: LOGV("seekTo %d", msec); 4: if ((mPlayer != 0) && ( mCurrentState & ( MEDIA_PLAYER_STARTED | MEDIA_PLAYER_PREPARED | MEDIA_PLAYER_PAUSED | MEDIA_PLAYER_PLAYBACK_COMPLETE) ) ) { 5: if ( msec < 0 ) { 6: LOGW("Attempt to seek to invalid position: %d", msec); 7: msec = 0; 8: } else if ((mDuration > 0) && (msec > mDuration)) { 9: LOGW("Attempt to seek to past end of file: request = %d, EOF = %d", msec, mDuration); 10: msec = mDuration; 11: } 12: // cache duration 13: mCurrentPosition = msec; 14: if (mSeekPosition < 0) { 15: getDuration_l(NULL); 16: mSeekPosition = msec; 17: //调用seekTo了 18: return mPlayer->seekTo(msec); 19: } 20: else { 21: LOGV("Seek in progress - queue up seekTo[%d]", msec); 22: return NO_ERROR; 23: } 24: } 25: LOGE("Attempt to perform seekTo in wrong state: mPlayer=%p, mCurrentState=%u", mPlayer.get(), mCurrentState); 26: return INVALID_OPERATION; 27: } 28:  29: status_t MediaPlayer::seekTo(int msec) 30: { 31: mLockThreadId = getThreadId(); 32: Mutex::Autolock _l(mLock); 33: status_t result = seekTo_l(msec); 34: mLockThreadId = 0; 35: return result; 36: } 2,处理MediaPlayer方法调用的返回结果 1: static void process_media_player_call(JNIEnv *env, jobject thiz, status_t opStatus, const char* exception, const char *message) 2: { 3: if (exception == NULL) { // Don't throw exception. Instead, send an event. 4: if (opStatus != (status_t) OK) { 5: sp mp = getMediaPlayer(env, thiz); 6: if (mp != 0) mp->notify(MEDIA_ERROR, opStatus, 0);//调用MediaPlayer的notify 7: } 8: } else { // Throw exception! 9: if ( opStatus == (status_t) INVALID_OPERATION ) { 10: jniThrowException(env, "java/lang/IllegalStateException", NULL); 11: } else if ( opStatus != (status_t) OK ) { 12: if (strlen(message) > 230) { 13: // if the message is too long, don't bother displaying the status code 14: jniThrowException( env, exception, message); 15: } else { 16: char msg[256]; 17: // append the status code to the message 18: sprintf(msg, "%s: status=0x%X", message, opStatus); 19: jniThrowException( env, exception, msg); 20: } 21: } 22: } 23: }

接下来看看MediaPlayer的notify方法,这个方法主要是通过判断MediaPlayer的状态向我们的app发送回调:

1: void MediaPlayer::notify(int msg, int ext1, int ext2) 2: { 3: LOGV("message received msg=%d, ext1=%d, ext2=%d", msg, ext1, ext2); 4: bool send = true; 5: bool locked = false; 6:  7: // TODO: In the future, we might be on the same thread if the app is 8: // running in the same process as the media server. In that case, 9: // this will deadlock. 10: // 11: // The threadId hack below works around this for the care of prepare 12: // and seekTo within the same process. 13: // FIXME: Remember, this is a hack, it's not even a hack that is applied 14: // consistently for all use-cases, this needs to be revisited. 15: if (mLockThreadId != getThreadId()) { 16: mLock.lock(); 17: locked = true; 18: } 19:  20: if (mPlayer == 0) { 21: LOGV("notify(%d, %d, %d) callback on disconnected mediaplayer", msg, ext1, ext2); 22: if (locked) mLock.unlock(); // release the lock when done. 23: return; 24: } 25:  26: switch (msg) { 27: case MEDIA_NOP: // interface test message 28: break; 29: case MEDIA_PREPARED://prepared结束 30: LOGV("prepared"); 31: mCurrentState = MEDIA_PLAYER_PREPARED; 32: if (mPrepareSync) { 33: LOGV("signal application thread"); 34: mPrepareSync = false; 35: mPrepareStatus = NO_ERROR; 36: mSignal.signal(); 37: } 38: break; 39: case MEDIA_PLAYBACK_COMPLETE://播放完毕 40: LOGV("playback complete"); 41: if (!mLoop) { 42: mCurrentState = MEDIA_PLAYER_PLAYBACK_COMPLETE; 43: } 44: break; 45: case MEDIA_ERROR://出错 46: // Always log errors. 47: // ext1: Media framework error code. 48: // ext2: Implementation dependant error code. 49: LOGE("error (%d, %d)", ext1, ext2); 50: mCurrentState = MEDIA_PLAYER_STATE_ERROR; 51: if (mPrepareSync) 52: { 53: LOGV("signal application thread"); 54: mPrepareSync = false; 55: mPrepareStatus = ext1; 56: mSignal.signal(); 57: send = false; 58: } 59: break; 60: case MEDIA_INFO://logcat经常可以看到 61: // ext1: Media framework error code. 62: // ext2: Implementation dependant error code. 63: LOGW("info/warning (%d, %d)", ext1, ext2); 64: break; 65: case MEDIA_SEEK_COMPLETE://seek完毕 66: LOGV("Received seek complete"); 67: if (mSeekPosition != mCurrentPosition) { 68: LOGV("Executing queued seekTo(%d)", mSeekPosition); 69: mSeekPosition = -1; 70: seekTo_l(mCurrentPosition); 71: } 72: else { 73: LOGV("All seeks complete - return to regularly scheduled program"); 74: mCurrentPosition = mSeekPosition = -1; 75: } 76: break; 77: case MEDIA_BUFFERING_UPDATE://缓冲 78: LOGV("buffering %d", ext1); 79: break; 80: case MEDIA_SET_VIDEO_SIZE://设置视频大小 81: LOGV("New video size %d x %d", ext1, ext2); 82: mVideoWidth = ext1; 83: mVideoHeight = ext2; 84: break; 85: default: 86: LOGV("unrecognized message: (%d, %d, %d)", msg, ext1, ext2); 87: break; 88: } 89:  90: sp listener = mListener; 91: if (locked) mLock.unlock(); 92:  93: // this prevents re-entrant calls into client code 94: if ((listener != 0) && send) { 95: Mutex::Autolock _l(mNotifyLock); 96: LOGV("callback application"); 97: //调用监听器,回调应用的监听器 98: listener->notify(msg, ext1, ext2); 99: LOGV("back from callback"); 100: } 101: }

在监听器的notify方法中,是通过jni“反向调用”MediaPlayer.java中的postEventFromNative,在通过mEventHandler根据不同的消息类型调用不同的监听器。

1: private static void postEventFromNative(Object mediaplayer_ref, 2: int what, int arg1, int arg2, Object obj) 3: { 4: MediaPlayer mp = (MediaPlayer)((WeakReference)mediaplayer_ref).get(); 5: if (mp == null) { 6: return; 7: } 8:  9: if (mp.mEventHandler != null) { 10: Message m = mp.mEventHandler.obtainMessage(what, arg1, arg2, obj); 11: mp.mEventHandler.sendMessage(m); 12: } 13: }

OK,至此我们分析了seekTo的整个流程。其他方法的流程是很相似的,大家不妨亲自去看看。

最后的最后的最后,这是我第一次写博客,写得肯定很low,大家轻喷,我弱弱的护住了脸,今天是大年二十九,而我还在公司战(无)斗(聊)着,看着周围的同事都跑路了,默默地敲着代码,更气的是。像我这么敬(扯)业(淡)的员工居然没有敬业福,我想静静哭    又到了立Flag(吹牛)的时候啦,2017年我希望自己能更加的充分利用时间,拒绝懒,远离浪费,快速地提升自己,能攻能守,方得始终,提前祝大家鸡年大吉吧大笑

源码地址------------------

另外我搞得SDK也上线了,主要是针对E01小胖机器人的,大家快去看看,赶紧来批斗我的不足!

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