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OLL Algorithms

2023-02-05 19:03| 来源: 网络整理| 查看: 265

OLL Information Proposer(s): Hans Dockhorn, Anneke Treep, Jessica Fridrich Proposed: 1981 Alt Names: Variants: Subgroup: No. Algs: 57 Avg Moves: 9.7 HTM Purpose(s): Speedsolving

OLL (short for Orientation of the Last Layer) is a last-layer step for 2x2 (see OLL (2x2x2)) and 3x3 that orients all last-layer corners and edges in one step. It is the first last-layer step in many speedsolving methods, including the Fridrich Method. OLL is usually followed by PLL.

Terminology

Dot OLL refers to OLL cases with no edges oriented correctly, so named because the center sticker forms a lone dot of the last-layer color. These cases are typically longer and harder to execute than others and are sometimes avoided. For example, cubers who have not learned full OLL can use partial edge control to avoid these cases altogether. Even some cubers who know full OLL avoid these cases for one-handed solving.

OLL Algorithms

Parentheses in an algorithm signify the triggers of the algorithm. For example, [(R U R') (L' U L)] shows two triggers in the algorithm, even though it is the same as [R U R' L' U L].

The areas shaded in gray represent the oriented pieces on the top layer. You can tell if a piece is oriented by looking at the top color of the piece in relation to the top center of the cube. If the piece is oriented, the two colors will be the same.

The bars sticking off to the side of an unshaded piece represent where the sticker that needs to be on top is.

Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

OLL (edit) All edges flipped correctly (OCLL1-OCLL8) No edges flipped correctly (O1-O8) All Corners Oriented (E1-E2) Square shapes (S1-S2) Big lightning bolt shapes (B5-B6) Small lightning bolt shapes (B1-B4) Fish shapes (F1-F4) Knight move shapes (K1-K4) Awkward shapes (A1-A4) "P" shapes (P1-P4) "W" shapes (W1-W2) "L" shapes (L1-L6) "C" shapes (C1-C2) "T" shapes (T1-T2) "I" shapes (I1-I4) All edges flipped correctly

This subgroup, OCLL (also OLL-C) is used in methods which have oriented the LL edges earlier in the solve, such as ZZ. Solving the OCLL is also the second part of the 2-look OLL.

OLL 27

Name: S, Sune, Swimming Left Used in: OCLL, OLL Optimal moves: 7 HTM

OLL y (U L U' R') (U L' U' R) OLL R U R' U R U2 R' [1] OLL y' R' U2 R U R' U R [2] OLL y L' U2 L U L' U L OLL y2 L U L' U L U2 L' OLL R U' L' U R' U' L OLL U2 r2 U R' U' L' U R U' r' (x') OLL y' U R U' L' U R' U' L

OLL 26

Name: S-, Antisune, Swimming Right Used in: OCLL, OLL Optimal moves: 7 HTM

OLL (R' U L U') (R U L') OLL y2 R' U' R U' R' U2 R [3] OLL y' R U2 R' U' R U' R' [4] OLL y L U2 L' U' L U' L' OLL L' U' L U' L' U2 L [5] OLL L' U R U' L U R' OLL y' L' U R U' L U R' OLL y' R U2 R' U2' R' F R2 U' R' U' R U R' F' OLL (y2) f R2 f' U' f R' f' OLL (y2) R U R' F' R U2 R' U2' R' F R2 U' R'

OLL 21

Name: H, Double Sune, Flip, Cross Used in: OCLL, OLL Optimal moves: 11 HTM, 10 STM

OLL R U R' U R U' R' U R U2 R' [6] OLL y R U2 R' U' R U R' U' R U' R' OLL y R' U2 R U R' U' R U R' U R OLL y F (R U R' U')3 F' [7] OLL y F (U R U' R')3 F' OLL y F' (L' U' L U)3 F OLL R' U' R U' R' U R U' R' U2 R OLL L U L' U L U' L' U L U2 L' OLL y L' U2 L U L' U' L U L' U L OLL y (R' U R U) (R' U R U') (R' U R U') R' U' R U2 R' U R OLL L' U2 M' (y) R U2 R U2 R' U2 (y') l

OLL 22

Name: Pi, Bruno, Wheel, T-shirt Used in: OCLL, OLL Optimal moves: 9 HTM

OLL R U2 R2' U' R2 U' R2' U2 R [8] OLL f (R U R' U') f' F (R U R' U') F' OLL y2 f' (L' U' L U) f F' (L' U' L U) F OLL y2 L' U2 L2 U L2 U L2 U2 L' OLL R U2 R2 U' R' U R U' R U' R' y M' U2 M OLL R' U L U' R U' L' U' L U' L' OLL y2 L U' R' U L' U R U R' U R OLL y2 L' U R U' L U' R' U' R U' R' OLL R U' L' U R' U L U L' U L OLL R U R' U R U2 R' y' R U R' U R U2 R' OLL R U R' U' R' F R2 U R' U' R U R' U' F' OLL (R' U L U' R U L') U2 (R' U L U' R U L')

OLL 23

Name: U, Headlights, Superman Used in: OCLL, OLL Optimal moves: 9 HTM

OLL R2' D' R U2 R' D R U2 R [9] OLL R2 D' R U R' D R U R U' R' U' R OLL R' U2 R F U' R' U' R U F' OLL F R U' R' U R U R' U R U' R' F' OLL (y') R U R' U' (R U' R' U2) (R U' R' U2) R U R' OLL (R' U' R U') R' U2 R2 U (R' U R U2 R') OLL R' U L' U R U' L U2 R' U R OLL (y2) F (R U R' U') (R' F R F2) (L' U2 L) OLL L2 D L' U2 L D' L' U2 L' OLL l2 U' R D2 R' U R D2 R OLL l2' U' z' U R2 U' L U R2 z' L OLL (y2) R' F2 R U2 R U2 R' F2 R U2 R' OLL (y2) R2 D R' U2 R D' R' U2 R' [10] OLL (y2) R2' B2 R F2' R' B2 R F2' R OLL (y2) R d' R' U R d R' (y) R' U2 R OLL (x) R' B2' (R U' R' U) B2' (U' R U) OLL (y2)R U R' U R U2 R2' U' R U' R' U2' R OLL (R U R' U')3 (R' F R F')3 OLL (R' F) (R U' R' U' R U R' F') (R U R' U') (R' F R F') R

OLL 24

Name: T, Chameleon, Shark, Hammerhead, Little Horse, Stingray Used in: OCLL, OLL Optimal moves: 8 HTM

OLL r U R' U' r' F R F' [11] OLL L F R' F' L' F R F' OLL F R F' L F R' F' L' OLL r U R' U' L' U R U' x' OLL r U R' U' r' x U R U' OLL (y' x') R U R' D R U' R' D' OLL (y') F R U R' U' R U' R' U' R U R' F' OLL R U R2' U' R2 U' R2' U2' R U' R U' R' OLL (y') R U' R' (U2 R U R') (U2 R U R') (U R U' R') OLL (y x) D' R' U R D R' U' R x' OLL (y x) D L U' L' D' L U L' x' OLL (y x') U' R' D R U R' D' R x OLL (y2) R' F' L F R F' L' F OLL (y2) R' F' r U R U' r' F OLL (y2) l' U' L U R U' r' F OLL (y') l U l' F R B' R' F' OLL R U' R' F R U R' U' R' F' R2 U' R' U2 R U' R' OLL (y) R U R D R' U' R D' R2 OLL (y') R' U' R' D' R U R' D R2 OLL (R' F R F')3 (R U R' U')3

OLL 25

Name: L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship Used in: OCLL, OLL Optimal moves: 8 HTM

OLL y' F' r U R' U' r' F R [12] OLL R U2 R' U' (R U R' U') (R U R' U') R U' R' OLL R U R' U (R U' R' U) (R U' R' U) R U2 R' OLL y2 R' F R B' R' F' R B OLL y2 F R' F' L F R F' L' OLL y' F' L F R' F' L' F R OLL y2 x U R' U' L U R U' r' OLL R' F' L' F R F' L F OLL R' U' (R U R' F') (R U R' U') (R' F R2) OLL y2 R U2' R D R' U2 R D' R2' OLL y2 F R' F' r U R U' r' OLL y2 l' U R D' R' U' R D x' OLL x' D R U R' D' R U' l' OLL x' U L' U' R U L U' l' OLL y2 x' R' D R U' R' D' R U x OLL y2 x R' U R D' R' U' R D x' OLL y' x L U' L' D L U L' D' x' OLL l' U' L' U R U' L U x' OLL U r U R U' L' U R' U' x' OLL y2 L' R U R' U' L U R U' R' OLL F R B R' F' l U' l' OLL y' U R U2 R' L' U' L U' R U' R' L' U2 L OLL F R U' R' U' R U2 R' U' F' OLL y R U R' U' R' F R U R U' R' F' OLL y' R U (R U R' U') (R' F) (R2 U') (R' U' R U) (R' F') U' R' OLL y2 x U R' U' r x' U R U' r' OLL (y') R2 D R' U R D' R' U' R' OLL (y) S R f' U' F U f R' f' OLL (y) R U R U' L' U R' U' M' (x')

No edges flipped correctly OLL 1

Name: Runway, Blank Used in: OLL Optimal moves: 11 HTM

OLL (R U2) (R2' F R F' U2') (R' F R F') [13] OLL R U B' R B R2 U' R' F R F' OLL (y) S U F R2 U' R2 U' R2 U R2 f' OLL L' U2 L2 F' L' F U2 L F' L' F OLL (y) R U' R2 D' r U' r' D R2 U R' OLL [M' U L' U l U l': U]

OLL 2

Name: Zamboni Used in: OLL Optimal moves: 11 HTM

OLL F (R U R' U') F' f (R U R' U') f' [14] OLL (y) (r U r') U2 R U2 R' U2 (r U' r') [15] OLL F (R U R' U') S (R U R' U') f' OLL (y2) F' (L' U' L U) F f' (L' U' L U) f OLL (y) r U r' U2 r U2 R' U2 R U' r' OLL (y) l' U' l U2 l' U2 L U2 L' U l OLL (y2) F R' F' R U R2 B' R' B U' R' OLL (y2) (F R' F' R) U2 F R' F' R2 U2 R' OLL F R F' U2 f R2 f' U2 F R' F'

OLL 3

Name: Anti-Pinwheel, Anti-Mouse Used in: OLL Optimal moves: 11 HTM

OLL f (R U R' U') f' U' F (R U R' U') F' [16] OLL (y) r' R2 U R' U r U2 r' U R' r [17] OLL (y) M U l' U2 l U L' U L M' OLL (y) r' R2 U R' U r U2 r' U M' OLL (y') (M' U) (r' U2 r U) (R' U R2 r') OLL (y) M (R U R' U) (r U2 r' U) M'

OLL 4

Name: Pinwheel, Mouse Used in: OLL Optimal moves: 11 HTM

OLL f (R U R' U') f' U F (R U R' U') F' [18] OLL R' U2 x R' U R U' y R' U' R' U R' F OLL (y) r' R U' r U2 r' U' R U' R2' r OLL (y) M U' r U2' r' U' R U' R' M' OLL (y) l L2 U' L U' l' U2 l U' M'

OLL 17

Name: Slash, Diagonal Used in: OLL Optimal moves: 11 HTM

OLL R U R' U (R' F R F') U2 (R' F R F') [19] OLL f (R U R' U') y' r' (R U R' U') R' F R F' OLL F R' F' l R L' U R U' R' U' M' OLL F' R U2 r' U F2 U' r U2 R' F OLL (F' R U2 r' d) R2 U' F R2 f' R OLL (y2) (F R' F' R2 r' U) (R U' R' U' M')

OLL 18

Name: Crown Used in: OLL Optimal moves: 11 HTM

OLL (y') r U R' U R U2 r2' U' R U' R' U2 r OLL (y) F R U R' d R' U2 R' F R F' OLL R U2 R2 F R F' U2 M' U R U' r' [20] OLL l' U' r' U2 L U2 L' U2 r U l OLL (y2) (R' F R F') U2 (R' F R F') (U F' U F) OLL (y) (F R' F' R) U2 (F R' F' R)(U' R U' R') OLL (y) x (U R' U' R) B2 (U R' U' R)(B' R B' R') x' OLL (y2) (F R U' R' U' R U R' F') U' (F R U R' U' F') OLL (y') (M' U M U2 M' U M) U (f R U R' U' f')

OLL 19

Name: Bunny Used in: OLL Optimal moves: 11 HTM

OLL r' R U R U R' U' r R2' F R F' [21] OLL M U R U R' U' M' R' F R F' OLL M U R U R' U' r R2' F R F' OLL r' U2 R U R' U r2 U2' R' U' R U' r' OLL R' U2 F R U R' U' y' R2 U2 R B OLL (y2) M' U' R' U' R U r' R2 B' R' B OLL (y2) M' U L U L' U' l L2 B L B' "P" shapes OLL 31

Name: Couch Used in: OLL Optimal moves: 9 HTM

OLL (y2) R' U' F U R U' R' F' R [22] OLL (y) (F R' F' R) (U R U R') (U' R U' R') OLL L' d' R d L U' L' B' L OLL S' L' U' L U L F' L' f OLL (y) x U R' U' l U R U R' U' R U' R' OLL L' U' B U L U' L' B' L OLL (y') (S R U R' U' f' U' F) OLL (y) M' U' L' U' L F U F' L' U l OLL (y2) (L' U' L U) (R U R' U') M' U' L' U2 R U' (x')

OLL 32

Name: Anti-Couch Used in: OLL Optimal moves: 9 HTM

OLL R U B' U' R' U R B R' [23] OLL (y2) x' R U R' D R U' R U' R' U R' D' x OLL (y2) F U R U' F' r U R' U' r' OLL R U x' U' F' R' F R U R' OLL R d L' d' R' U R B R' OLL S R U R' U' R' F R f' [24] OLL (y) x' U' R U l' U' R' U' R U R' U R OLL R U2 R' U' F' U F R U' R' OLL l F U' F' R' F R U l' OLL (y) M' U R U R' F' U' F R U' r' OLL (y2) L U F' U' L' U L F L' OLL (y2) (R U R' U') (L' U' L U) M' U R U2 L' U x'

OLL 43

Name: Anti-P Used in: OLL Optimal moves: 6 HTM

OLL (y) R' U' F' U F R [25] OLL f' L' U' L U f OLL B' U' R' U R B OLL (y2) F' U' L' U L F [26] OLL (y2) U R U R' F' L' U' L F OLL (y2) R' U' F R' F' R U R OLL (y') R U l' U' r' U' r U x' OLL (y') R U R' F' L' U' L F OLL (y2) f R f' R' F' U' F R

OLL 44

Name: P Used in: OLL Optimal moves: 6 HTM

OLL f (R U R' U') f' [27] OLL (y2) F U R U' R' F' [28] OLL (y) R U y' L U' L' B' OLL (y) F U R' F R F' U' F' OLL (y) L' U' L F R U R' F'

"W" shapes OLL 36

Name: Sea-Mew, Wario, Anti-Moustache Used in: OLL Optimal moves: 10 HTM

OLL R' U' R U' R' U R U R y R' F' R OLL R' U' R U' R' U R U R B' R' B OLL (y2) (L' U' L U') (L' U L U) (L F' L' F) [29] OLL (R U R' U') y (L' U2' L U) y' (R U R') OLL (R U R' U' F') (U2' F U) (R U R') OLL R U' R' U' F (U R U' R') F' R U2 R' OLL (y2) (F R' F' R) U (R U R' U')2 R U' R' OLL R U R' U' F' U2 F U R U R'

OLL 38

Name: Mario, Moustache Used in: OLL Optimal moves: 10 HTM

OLL (y2) (R U R' U) (R U' R' U') (R' F R F') [30] OLL L U L' U L U' L' U' L' B L B' OLL (L' U' L U) y' (R U2 R' U') y (L' U' L)

"L" shapes OLL 48

Name: Breakneck Used in: OLL Optimal moves: 10 HTM

OLL F (R U R' U') (R U R' U') F' [31] OLL (y2) f U R U' R' U R U' R' f' OLL (y) r U2 R' U' R U' r' R' U' R U' R' U2 R OLL (y') r' U' R U' R' U2 r R U2 R' U' R U' R'

OLL 47

Name: Anti-Breakneck Used in: OLL Optimal moves: 10 HTM

OLL F' (L' U' L U) (L' U' L U) F [32] OLL R' U' (R' F R F') (R' F R F') U R [33] OLL (y') r U R' U R U2 r' R' U2 R U R' U R OLL R' U' x (R' U R U')2 x' U R

OLL 53

Name: Frying Pan Used in: OLL Optimal moves: 10 HTM

OLL l' U' L U' L' U L U' L' U2 l OLL (y2) r' U' R U' R' U R U' R' U2 r [34] OLL (y') r' U2 R U R' U' R U R' U r OLL (y') r U2 R' U' R U' r' R U2 R' U' R U' R' OLL r U R' U R U2 r' R U R' U R U2 R' OLL F R U R' U' F' R U R' U' R' F R F' OLL y R' F R F' U2 l2 F' R' F R' x2 y'

OLL 54

Name: Anti-Frying Pan Used in: OLL Optimal moves: 10 HTM

OLL r U R' U R U' R' U R U2 r' [35] OLL (y') r U2 R' U' R U R' U' R U' r' OLL (y2) l U L' U L U' L' U L U2 l' OLL (y2) r' U' R U' R' U2 r R' U' R U' R' U2 R OLL (y) r' U2 R U R' U r R' U2 R U R' U R OLL (y) f (R U R' U') (R U R' U') f' F (R U R' U') F' OLL (y') r U2 R' U' R U R' U' R U' r' OLL (y2) F R' F' R U2 F2 L F L' F

OLL 49

Name: Right back squeezy Used in: OLL Optimal moves: 9 HTM

OLL R B' R2 F R2 B R2 F' R OLL x' R U' R2 D R2 U R2 D' R OLL l U' l2' U l2 U l2' U' l OLL (y2) r U' r2 U r2 U r2 U' r [36] OLL (y2) R' F R' F' R2 d2 y' R' F R F' OLL (y2) r U2 R2' U' R2 U' r'R' U2 R OLL (y') x' U l' U2 R U2 l U2 R' U x OLL (y') R' U2 R U R' U R F R U R' U' F'

OLL 50

Name: Right front squeezy Used in: OLL Optimal moves: 9 HTM

OLL (y2) R' F R2 B' R2 F' R2 B R' OLL (y2) (r U R U' r') (F R' U R U' R' F') OLL (y2) x' R' D R2 U' R2 D' R2 U R' x OLL r' U r2 U' r2' U' r2 U r' [37] OLL R B' R B R2' U2 F R' F' R OLL (y2) l' U l2 U' l2 U' l2 U l' OLL r' U2 R2' U R2 U rR U2 R' OLL (y') (R U2 R' U' R U' R') (F R U R' U' F') OLL (y') F' R U2 R' U2 R' F2 R F' OLL (y) x' U' r U2 L' U2 r' U2 L U' x OLL (y') F R U' R' U' R U R' U R U' R' F' "C" shapes OLL 34

Name: City (C and T) Used in: OLL Optimal moves: 10 HTM

OLL (R U R' U') x D' R' U R E' z' OLL (y2) R' U' R U y' x' R U L' U' M' OLL R U R' U' y' r' U' R U M' OLL (R U R' U') B' l' U R d' D OLL (R U R' U') B' (R' F R S) z' [38] OLL R U R' d' l' U' L U r' R OLL R U R2 U' R' F R U R U' F' [39] OLL (y2) F R U R' U' R' F' r U R U' r' OLL (y2) R U2 R' F R U R' U' F' U R U R' OLL (R U R' U') y l' U' L U M OLL R U R' U2 L' U (R' F R F') U' L OLL (y') f R f' U' r' U' R U M' OLL 46

Name: Seein' Headlights (C and headlights) Used in: OLL Optimal moves: 8 HTM

OLL R' U' R' F R F' U R [40] OLL R' U' l' U l F' U R OLL (y) F U F l' U' l U' F' OLL R U l U' R' U F' l' OLL (y2) L F U' R U R' F' L'

"T" shapes OLL 33

Name: Tying Shoelaces, Key Used in: OLL Optimal moves: 8 HTM

OLL (R U R' U') (R' F R F') [41] OLL (y2) (L' U' L U) (L F' L' F) OLL R' U' R U l U' R' U x OLL R U R' F' U' F R U' R' OLL (y) (r U r D) (r' U' r D') r2

OLL 45

Name: Suit up, T Used in: OLL Optimal moves: 6 HTM

OLL F (R U R' U') F' [42] OLL f' (U' L' U L) f OLL (y2) f (U R U' R') f' OLL (y2) F' (L' U' L U) F "I" shapes OLL 55

Name: Highway, Freeway Used in: OLL Optimal moves: 11 HTM

OLL (y) R' F (R U R U') R2 F' R2 U' R' (U R U R') [43] OLL R U2 R2 U' R U' R' U2 F R F' [44] OLL R' U2 R2 U R' U R U2 y l' U' l OLL r U2 R2 F R F' U2 r' F R F' OLL (y) F U' R2 D R' U2 R D' R2' U F' OLL (y) R' F R U R' F R U' R' F' R U M' U' M OLL L F' L' U' L F' L' U L F L' U' M' U M OLL (L F' L' U' L F' L' U L F L' U' L)(R' F R) L' OLL R d' R2 D R' U2 R D' R2 d R' OLL (y) r U2 R' U' R2 r' U R' U' r U' r' OLL (y) r U2 R' U' M (R U R' U') r U' r' OLL (y) (F R U R' U' F') R U2 R2 U' R2 U' R2 U2 R OLL (y) r U2 R' U' M (R U R' U') r U' r' OLL (y) F (R U R' U') S (R U R' U') S' (R U R' U') F' OLL R' U' (F R' F' R) F (U R U' R') F' R

A 4x4x4 special: Note: Rra = (R + r) + (L + l) :: (y) Rr U2 Rra' U2 Rr U2 Rr' U2 Rra U2 Rr'

OLL 56

Name: Streetlights, Dead Man Used in: OLL Optimal moves: 11 HTM

OLL r U r' U R U' R' U R U' R' r U' r' OLL r' U' r U' R' U R U' R' U R r' U r [45] OLL L F L' U R U' R' U R U' R' L F' L' OLL F R U R' U' R F' r U R' U' r' OLL r U r' U R U' R' M' U R U2 r' OLL F R U R' U' F' r U R' U' r' F R F' OLL (R' F R F') U2 (R U' R' U) F' U2 F OLL l U l' (U L U' L')2 l U' l'

OLL 51

Name: Bottlecap, Ant Used in: OLL Optimal moves: 10 HTM

OLL F U R U' R' U R U' R' F' [46] OLL (y2) f R U R' U' R U R' U' f' [47] OLL (y') R' U2 R U R' F R' F' R U R

OLL 52

Name: Rice Cooker Used in: OLL Optimal moves: 10 HTM

OLL R' U' R U' R' d R' U R B OLL R U R' U R d' R U' R' F' OLL R' U' R U' R' U F' U F R OLL (y2) R' U' x U R' U' R U R' U' R x' U R OLL (R U R' U R U2 R') U (F U R U' R' F') OLL (y) (r U2 R' U' R U' r') (F R U R' U' F') OLL (y') F R U R' U F' U' F U' F' OLL (y2) R' F' U' F U' (R U R' U R) [48]

Square shapes OLL 5

Name: Right back wide antisune (RBWAS), Lefty Square Used in: OLL Optimal moves: 7 HTM

OLL (r' U2) (R U R' U r) [49] OLL (y2) R' F2 L F L' F R [50] OLL (y2) l' U2 L U L' U l OLL (y) x' U' l2 U l F' l U OLL (y2) R' F2 (r U r') F R OLL (y2) (R U R') U' (R U R') (F' U' F) U2 (R U' R')

OLL 6

Name: Right front wide antisune (RFWAS), Righty Square Used in: OLL Optimal moves: 7 HTM

OLL (y2) r U2 R' U' R U' r' [51] OLL l U2 L' U' L U' l' Big lightning bolt shapes OLL 39

Name: Fung Used in: OLL Optimal moves: 9 HTM

OLL L F' (L' U' L U) F U' L' [52] OLL (y2) l U' l' U' R U B U' R' OLL (y2) f' L F L' U' L' U L S OLL (y2) R U R' F' U' F U R U2 R' OLL (y2) R B' R' U' R U B U' R' OLL (y2) x' R U' x R' U' R U x' U F' l' OLL (y2) F R U R' U' R U R' U' R U' R' U' R U R' F'

OLL 40

Name: Anti-Fung Used in: OLL Optimal moves: 9 HTM

OLL R' F (R U R' U') F' U R [53] OLL (y2) f R' F' R U R U' R' S' OLL (y2) L' B L U L' U' B' U L Small lightning bolt shapes OLL 7

Name: Lightning, Wide Sune Used in: OLL Optimal moves: 7 HTM

OLL r U R' U R U2 r' [54] OLL (y) B L F' L F L2 B' OLL F R' F' R U2 R U2 R' OLL L' U2 L U2 L F' L' F

OLL 8

Name: Left Wide Sune (LWS), Reverse Lightning Used in: OLL Optimal moves: 7 HTM

OLL l' U' L U' L' U2 l [55] OLL (y2) r' U' R U' R' U2 r [56] OLL (y') B' R' F R' F' R2 B OLL R U2 R' U2 R' F R F'

OLL 11

Name: Downstairs Used in: OLL Optimal moves: 11 HTM

OLL F' (L' U' L U) F y F (R U R' U') F' OLL R U' R' U' R U' R' U2 F' U F U' R U R' OLL (y) r U R' U (R' F R F') R U2 r' OLL (y') r' R2 U R' U R U2 R' U M' [57] OLL (y) M' (L U L' U) (L U2 L' U) M OLL (y) S' U2 R U R' U R U2' R' S

OLL 12

Name: Upstairs Used in: OLL Optimal moves: 11 HTM

OLL F (R U R' U') F' U F (R U R' U') F' OLL (y) F R U R2 F R y' R2 U R U2 R' OLL (y') r R2' U' R U' R' U2 R U' R r' [58] OLL (y') M' R' U' R U' R' U2 R U' M Fish shapes OLL 9

Name: Kite Used in: OLL Optimal moves: 10 HTM

OLL (y') (R U R' U') R' F R2 U R' U' F' [59] OLL (y') R' U' R y r U' r' U r U r' OLL (y') R' U' R y' x' R U' R' F R U R' x OLL (y) L' U' L y l U' l' U l U l' OLL R' U' R U' R' U R' F R F' U R OLL (y2) R U2 R' M' U' R U' R' U M OLL (y') R' U' R x U R' U' y R U y' R U' x'

OLL 10

Name: Anti-Kite Used in: OLL Optimal moves: 10 HTM

OLL (y') R U R' y R' F R U' R' F' R OLL (y') R U R' y' r' U r U' r' U' r OLL (y') (R U R' U) (R' F R F') R U2 R' [60] OLL (y') (R' U' R U) R B' R2 U' R U B OLL (R' M' U2) (R U R' U) (R U R r')

OLL 35

Name: Fish Salad Used in: OLL Optimal moves: 9 HTM

OLL R U2 R2' F R F' R U2 R' [61] OLL R U B' R B R2 U R U2 R' OLL U' M2 F' U2 F M U2 R U L' x' OLL U' S2 L U2 L' S' U2 B' U' F z' OLL (y') R' U2 (R l) U' R' U l' U2 R OLL (y) R2 D r' U r D' r' U' R' U M' OLL f (R U R' U') f' (R U R' U R U2 R')

OLL 37

Name: Mounted Fish, Untying Shoelaces Used in: OLL Optimal moves: 8 HTM

OLL (y) F R U' R' U' R U R' F' [62] OLL (y) R' F R F' U' F' U F OLL (y) R' F R F' y' U' R' U R OLL (y) F R' F' R U R U' R' [63] OLL (y) M' U R U' r' d' L' U L OLL x' U' R U l' U' R' U R OLL l U' R' U y' R U R' U' z' OLL R B' R' B U B U' B' OLL R U R' F' U F R U' R' OLL (y') r2 D' r U' r' D r U r OLL (y2) M' U' L' U l y' U R U' R' OLL (y) F R' F' R U R U' R' OLL (y2) r U' L' U B U B' U' OLL (y2) r2 D r' U r D' r' U' r'

Knight move shapes OLL 13

Name: Gun, Trigger Used in: OLL Optimal moves: 10 HTM

OLL F U R U' R2 F' R U R U' R' OLL F U R U2 R' U' R U R' F' [64] OLL r U' r' U' r U r' y' R' U R [65] OLL (y2) x' R U' R' F' R U R' x y R' U R OLL (y2) f R U R2 U' R' U R U' f' OLL R U2 L' U' L U2 R' U' L F' L' F

OLL 14

Name: Anti-Gun, Anti-Trigger Used in: OLL Optimal moves: 10 HTM

OLL R' F R U R' F' R F U' F' [66] OLL R' F R U R' F' R y' R U' R' OLL F' U' L' U2 L U L' U' L F OLL l' U l U l' U' l y' R U' R' OLL (y') R' U' y' R' U R2 B R' U' R' U R OLL (y2) B' U' R' U R2 B R' U' R' U R OLL (y2) x' L' U L F L' U' L x y' L U' L' OLL (y2) r' U r U r' U' r y R U' R' OLL L' U2 R U R' U2 L U R' F R F'

OLL 15

Name: Squeegee Used in: OLL Optimal moves: 10 HTM

OLL (y2) l' U' l (L' U' L U) l' U l [67] OLL (y2) R' F' R L' U' L U R' F R OLL r' U' r R' U' R U r' U r [68]

OLL 16

Name: Anti-Squeegee Used in: OLL Optimal moves: 10 HTM

OLL (y2) r U r' (R U R' U') r U' r' [69] OLL (y2) r U M U R' U' r U' r' OLL l U l' L U L' U' l U' l' Awkward shapes OLL 29

Name: Spotted Chameleon Used in: OLL Optimal moves: 10 HTM

OLL M U (R U R' U') (R' F R F') M' OLL r2 D' r U r' D r2 U' r' U' r [70] OLL (y) (R U R' U') (R U' R' F') U' (F R U R') [71] OLL (y) R' U2 R2 U R' U' R' U2 F R F' OLL (y2) R' F R F' R U2 R' d' L' U' L OLL (y2) R' F R F' R U2 R' U' y' R' U' R OLL (y2) R2' U' R F R' U R2' U' R' F' R OLL (y2) r U2 R' U' R U' r' R' U2 R U R' U R OLL x' U' R' U L' U' R2 U' R' U2 r OLL (y') (R U R' U R U2 R') U (R U R' U') (R' F R F')

OLL 30

Name: Anti-Spotted Chameleon Used in: OLL Optimal moves: 10 HTM

OLL r' U2 R U R' U r R U2 R' U' R U' R' OLL (y') r' D' r U' r' D r2 U' r' U r U r' [72] OLL f R U R2 U' R' U R2 U' R' f' OLL R2' U R' B' R U' R2' U R B R' OLL M U' (L' U' L U) (L F' L' F) M' OLL l U' R' U l' U2 R d L U L' OLL R B' R' B R' U2 R U y R U R' OLL (y2) F U (R U2 R' U')2 F' OLL (y2) (L F' L' F) L' U2 L d (R U R') OLL (y2) F' L U L2 U L2 U2 L' U F OLL (y2) F R' F R2 U' R' U' R U R' F2 OLL (y2) F U R U' x' U R' D' R U' l' OLL (y2) M' U' (R' U' R U) x' (R U' R' U) M x OLL (y2) M' U' (R' U' R U) l (U' R' U R) L' OLL (y') M' U R U' r' U2 R2 B' R' B R' OLL (y') (R' U' R U' R' U2 R) U' (R U R' U') (R' F R F') OLL (y2) r2 D r' U' r D' r2' U r U r' OLL (y2) r' D' r U r' D r U' r U R' U' M

OLL 41

Name: Awkward Fish, Dalmation Used in: OLL Optimal moves: 10 HTM

OLL R U' R' U2 R U y R U' R' y' U' R' OLL (y) R U2' R' U' R U' R2 y L' U' L U F OLL (y2) F U R U' R' F' R' U2 R U R' U R OLL (y2) (R U R' U R U2 R') F (R U R' U') F' [73] OLL (y2) r R2 y' R' U' R U y R U' M OLL (y2) R2 L z' l' U' R d L U' L l' OLL (y2) M' R' F' U' F U R U' M OLL R' M2 U' F' U F r U' M' OLL (y) (R B' R' B)2 R' U' R U R' U' R OLL (y') r U2 R' U' R U' r' U' R U R' U R U2 R'

OLL 42

Name: Lefty Awkward Fish, Anti-Dalmation Used in: OLL Optimal moves: 10 HTM

OLL r' R2 y R U R' U' y' R' U M' OLL (R' U' R U' R' U2 R) F (R U R' U') F' [74] OLL R' U' R U F R U R' U' R' U R U' F' OLL L' U L U2 L' U' y' L' U L U F OLL (y) R' U2 R U R' U R2 y R U R' U' F' OLL (y) (R' F R F')2 R U R' U' R U R' OLL (y2) L2 R' z r U L' d' R' U R' r OLL (y2) M' U f U R U' R' f' M OLL (M R) (f R f') (U' R' U M') OLL (M U) (F R U R' U' F') M' All Corners Oriented OLL 28

Name: Stealth, Arrow, Arrowhead, Fish Used in: OLL Optimal moves: 9 HTM

OLL r U R' U' r' R U R U' R' OLL r U R' U' M U R U' R' [75] OLL (y) r U2 R' U' R U' r' R U R' U R U2 R' OLL r U R' U R U2 r' R U2 R' U' R U' R' OLL (y) r' U' R U' R' U2 r R' U2 R U R' U R OLL (y') r' U' R U M' U' R' U R OLL r' U2 R U R' U r R' U' R U' R' U2 R OLL F R U R' U' F' U2 F R U R' U' F' OLL F R U R' U' F2 L' U' L U F OLL M U M' U2 M U M' OLL (y) M U' M' U2 M U' M' OLL U2 M' U M U2 M' U M OLL (y') M U M2 U M' U2 M U M OLL M U M U M' U' M U' M U M OLL M U M' U M U2 M' U' M U' M' OLL (y) M U' M U' M' U M U M U' M OLL (y2) M U' M2 U' M' U2 M U' M OLL (y') M U M' U M U M' U M U M' OLL (y') M' U' M U M U M U' M U' M' U M2 OLL (y') M2 U M' U2 M U M U M U2 M' U M OLL (y2) M' U M U' M U' M U M U M' U' M2 OLL M U' M2 U2 M' U' M U2 M U' M U' M' OLL (y') M' U' F2 M2 U' M U F2 U M2 OLL (y2) M' U F2 M2 U M U' F2 U' M2 OLL R' F R S R' F' R S' OLL L2 S U' S' U L2 U S U S' OLL (y) L F' L' S' L F L'S OLL (y') M U R U R' U' M' U R U' R' OLL R2 F2 L F L' F2 R F' R

OLL 57

Name: Mummy, H, I, Brick Used in: OLL Optimal moves: 10 HTM

OLL R U R' U' M' U R U' r' [76] OLL M' U' M' U' M' d2 M' U' M' U' M' OLL M' U M' U M' d2 M' U M' U M' OLL R U R' U' r R' U R U' r' OLL x' M' U' R U M U' R' U x OLL R' U' R U M U' R' U r OLL M U M U M U2 M' U M' U M' OLL M' U M' U M' U M' U2 M' U M' U M' U M' OLL M' U' M' U' M' U2 M U' M U' M OLL M U M' U' M U M' U M U2 M' OLL M' U' M U M' U' M U' M' U2 M OLL M U M2 U2 M U M U2 M U' M' U' M' OLL M' U' M2 U2 M' U' M' U2 M' U M U M OLL M2 U' M U M' U M' U' M' U' M' U M OLL M2 U' M' U M U M U' M U' M U M' OLL (y) M' U M' U M' U M' U M' U' M' U' M' U' M' OLL (y) M' U M U M' U M U' M' U' M OLL (y) M' U' M U' M' U' M U M' U M OLL (y) M U' M' U' M U' M' U M U M' OLL (y) M U M' U M U M' U' M U' M' OLL M U M' U' B2 M U M' U' B2 OLL M' U' M U F2 M' U' M U F2 OLL M2 U' F2 U' M' U M2 F2 U M OLL F M' F U M2 U2 M2 U F' M F' OLL 20

Name: X, Checkers Used in: OLL Optimal moves: 12 HTM

OLL r' R U R U R' U' M2 U R U' r' [77] OLL r' R U R U R' U' r2 R2' U R U' r' OLL M U R U R' U' M2 U R U' r' OLL r U R' U' M2 (U R U' R') U' M' OLL x U R' U' M2 U R U' M' x' U' M' OLL M' U2 M' U2 M' U M U2 M U2 M OLL M' U2 M U2 M' U M U2 M' U2 M OLL M U2 M' U2 M U M' U2 M U2 M' U' OLL M d r2 U M' U2 M U r2 S' OLL M U M F R' F' M2 F R F' U' OLL R2 U2 R' F2 U2 R2 F' R2 U2 F2 R U2 R2 U' OLL R B U B' R' F2 B D' L' D B' F2 OLL L' R' F' U2 L2 U2 L2 U2 L2 F L R OLL F2 M F2 M2 U' M2 F2 M' F2 U OLL F2 M F2 U' M2 U B2 M B2 OLL F' B' R E S R S' R2 E' F B OLL S' U' S2 U R' U' R' S' R U R OLL (M U)4 (M' U)4 OLL S' R U R' S U' M' U R U' r' OLL S R U R' U' R' U' R' U R S' OLL S U' R U R' S2 R U' R' S OLL (M' U)3 M' U' (M' U)3 M' OLL (M' U)4 y2 (M' U)4

OLL (edit) All edges flipped correctly (OCLL1-OCLL8) No edges flipped correctly (O1-O8) All Corners Oriented (E1-E2) Square shapes (S1-S2) Big lightning bolt shapes (B5-B6) Small lightning bolt shapes (B1-B4) Fish shapes (F1-F4) Knight move shapes (K1-K4) Awkward shapes (A1-A4) "P" shapes (P1-P4) "W" shapes (W1-W2) "L" shapes (L1-L6) "C" shapes (C1-C2) "T" shapes (T1-T2) "I" shapes (I1-I4) See also SpeedCubeDB OLL List AlgDB OLL List OLL Algorithm Database OLL (2x2x2) 2-Look OLL PLL External links SpeedCubeDB OLL List AlgDB OLL List CubeRoot OLL algs Printable OLL PDF (All OLL algs in one page and color coded) OLL Cheat Sheet (Printable PDF of all OLL algorithms on 2 pages. Can be printed Double Sided) Videos OLL Algorithms & Fingertricks by CubeSkills/Feliks Zemdegs All 57 Rubik's Cube OLL Algorithms + Fingertricks by UberCuber All 57 OLL Algorithms & Fingertricks with alternatives By SpeedCubeDB All 57 OLL Algorithms & Finger Tricks By J Perm All 57 OLL Algorithms & Finger Tricks (New) By J Perm speedcubingtips.eu OLL cases



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