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OLL Information Proposer(s): Hans Dockhorn, Anneke Treep, Jessica Fridrich Proposed: 1981 Alt Names: Variants: Subgroup: No. Algs: 57 Avg Moves: 9.7 HTM Purpose(s): Speedsolving OLL (short for Orientation of the Last Layer) is a last-layer step for 2x2 (see OLL (2x2x2)) and 3x3 that orients all last-layer corners and edges in one step. It is the first last-layer step in many speedsolving methods, including the Fridrich Method. OLL is usually followed by PLL. TerminologyDot OLL refers to OLL cases with no edges oriented correctly, so named because the center sticker forms a lone dot of the last-layer color. These cases are typically longer and harder to execute than others and are sometimes avoided. For example, cubers who have not learned full OLL can use partial edge control to avoid these cases altogether. Even some cubers who know full OLL avoid these cases for one-handed solving. OLL AlgorithmsParentheses in an algorithm signify the triggers of the algorithm. For example, [(R U R') (L' U L)] shows two triggers in the algorithm, even though it is the same as [R U R' L' U L]. The areas shaded in gray represent the oriented pieces on the top layer. You can tell if a piece is oriented by looking at the top color of the piece in relation to the top center of the cube. If the piece is oriented, the two colors will be the same. The bars sticking off to the side of an unshaded piece represent where the sticker that needs to be on top is. Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms) Click on an algorithm (not the camera icon) to watch an animation of it. OLL (edit) All edges flipped correctly (OCLL1-OCLL8) No edges flipped correctly (O1-O8) All Corners Oriented (E1-E2) Square shapes (S1-S2) Big lightning bolt shapes (B5-B6) Small lightning bolt shapes (B1-B4) Fish shapes (F1-F4) Knight move shapes (K1-K4) Awkward shapes (A1-A4) "P" shapes (P1-P4) "W" shapes (W1-W2) "L" shapes (L1-L6) "C" shapes (C1-C2) "T" shapes (T1-T2) "I" shapes (I1-I4) All edges flipped correctly This subgroup, OCLL (also OLL-C) is used in methods which have oriented the LL edges earlier in the solve, such as ZZ. Solving the OCLL is also the second part of the 2-look OLL. OLL 27
Name: S, Sune, Swimming Left Used in: OCLL, OLL Optimal moves: 7 HTM OLL y (U L U' R') (U L' U' R) OLL R U R' U R U2 R' [1] OLL y' R' U2 R U R' U R [2] OLL y L' U2 L U L' U L OLL y2 L U L' U L U2 L' OLL R U' L' U R' U' L OLL U2 r2 U R' U' L' U R U' r' (x') OLL y' U R U' L' U R' U' LOLL 26
Name: S-, Antisune, Swimming Right Used in: OCLL, OLL Optimal moves: 7 HTM OLL (R' U L U') (R U L') OLL y2 R' U' R U' R' U2 R [3] OLL y' R U2 R' U' R U' R' [4] OLL y L U2 L' U' L U' L' OLL L' U' L U' L' U2 L [5] OLL L' U R U' L U R' OLL y' L' U R U' L U R' OLL y' R U2 R' U2' R' F R2 U' R' U' R U R' F' OLL (y2) f R2 f' U' f R' f' OLL (y2) R U R' F' R U2 R' U2' R' F R2 U' R'OLL 21
Name: H, Double Sune, Flip, Cross Used in: OCLL, OLL Optimal moves: 11 HTM, 10 STM OLL R U R' U R U' R' U R U2 R' [6] OLL y R U2 R' U' R U R' U' R U' R' OLL y R' U2 R U R' U' R U R' U R OLL y F (R U R' U')3 F' [7] OLL y F (U R U' R')3 F' OLL y F' (L' U' L U)3 F OLL R' U' R U' R' U R U' R' U2 R OLL L U L' U L U' L' U L U2 L' OLL y L' U2 L U L' U' L U L' U L OLL y (R' U R U) (R' U R U') (R' U R U') R' U' R U2 R' U R OLL L' U2 M' (y) R U2 R U2 R' U2 (y') lOLL 22
Name: Pi, Bruno, Wheel, T-shirt Used in: OCLL, OLL Optimal moves: 9 HTM OLL R U2 R2' U' R2 U' R2' U2 R [8] OLL f (R U R' U') f' F (R U R' U') F' OLL y2 f' (L' U' L U) f F' (L' U' L U) F OLL y2 L' U2 L2 U L2 U L2 U2 L' OLL R U2 R2 U' R' U R U' R U' R' y M' U2 M OLL R' U L U' R U' L' U' L U' L' OLL y2 L U' R' U L' U R U R' U R OLL y2 L' U R U' L U' R' U' R U' R' OLL R U' L' U R' U L U L' U L OLL R U R' U R U2 R' y' R U R' U R U2 R' OLL R U R' U' R' F R2 U R' U' R U R' U' F' OLL (R' U L U' R U L') U2 (R' U L U' R U L')OLL 23
Name: U, Headlights, Superman Used in: OCLL, OLL Optimal moves: 9 HTM OLL R2' D' R U2 R' D R U2 R [9] OLL R2 D' R U R' D R U R U' R' U' R OLL R' U2 R F U' R' U' R U F' OLL F R U' R' U R U R' U R U' R' F' OLL (y') R U R' U' (R U' R' U2) (R U' R' U2) R U R' OLL (R' U' R U') R' U2 R2 U (R' U R U2 R') OLL R' U L' U R U' L U2 R' U R OLL (y2) F (R U R' U') (R' F R F2) (L' U2 L) OLL L2 D L' U2 L D' L' U2 L' OLL l2 U' R D2 R' U R D2 R OLL l2' U' z' U R2 U' L U R2 z' L OLL (y2) R' F2 R U2 R U2 R' F2 R U2 R' OLL (y2) R2 D R' U2 R D' R' U2 R' [10] OLL (y2) R2' B2 R F2' R' B2 R F2' R OLL (y2) R d' R' U R d R' (y) R' U2 R OLL (x) R' B2' (R U' R' U) B2' (U' R U) OLL (y2)R U R' U R U2 R2' U' R U' R' U2' R OLL (R U R' U')3 (R' F R F')3 OLL (R' F) (R U' R' U' R U R' F') (R U R' U') (R' F R F') ROLL 24
Name: T, Chameleon, Shark, Hammerhead, Little Horse, Stingray Used in: OCLL, OLL Optimal moves: 8 HTM OLL r U R' U' r' F R F' [11] OLL L F R' F' L' F R F' OLL F R F' L F R' F' L' OLL r U R' U' L' U R U' x' OLL r U R' U' r' x U R U' OLL (y' x') R U R' D R U' R' D' OLL (y') F R U R' U' R U' R' U' R U R' F' OLL R U R2' U' R2 U' R2' U2' R U' R U' R' OLL (y') R U' R' (U2 R U R') (U2 R U R') (U R U' R') OLL (y x) D' R' U R D R' U' R x' OLL (y x) D L U' L' D' L U L' x' OLL (y x') U' R' D R U R' D' R x OLL (y2) R' F' L F R F' L' F OLL (y2) R' F' r U R U' r' F OLL (y2) l' U' L U R U' r' F OLL (y') l U l' F R B' R' F' OLL R U' R' F R U R' U' R' F' R2 U' R' U2 R U' R' OLL (y) R U R D R' U' R D' R2 OLL (y') R' U' R' D' R U R' D R2 OLL (R' F R F')3 (R U R' U')3OLL 25
Name: L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship Used in: OCLL, OLL Optimal moves: 8 HTM OLL y' F' r U R' U' r' F R [12] OLL R U2 R' U' (R U R' U') (R U R' U') R U' R' OLL R U R' U (R U' R' U) (R U' R' U) R U2 R' OLL y2 R' F R B' R' F' R B OLL y2 F R' F' L F R F' L' OLL y' F' L F R' F' L' F R OLL y2 x U R' U' L U R U' r' OLL R' F' L' F R F' L F OLL R' U' (R U R' F') (R U R' U') (R' F R2) OLL y2 R U2' R D R' U2 R D' R2' OLL y2 F R' F' r U R U' r' OLL y2 l' U R D' R' U' R D x' OLL x' D R U R' D' R U' l' OLL x' U L' U' R U L U' l' OLL y2 x' R' D R U' R' D' R U x OLL y2 x R' U R D' R' U' R D x' OLL y' x L U' L' D L U L' D' x' OLL l' U' L' U R U' L U x' OLL U r U R U' L' U R' U' x' OLL y2 L' R U R' U' L U R U' R' OLL F R B R' F' l U' l' OLL y' U R U2 R' L' U' L U' R U' R' L' U2 L OLL F R U' R' U' R U2 R' U' F' OLL y R U R' U' R' F R U R U' R' F' OLL y' R U (R U R' U') (R' F) (R2 U') (R' U' R U) (R' F') U' R' OLL y2 x U R' U' r x' U R U' r' OLL (y') R2 D R' U R D' R' U' R' OLL (y) S R f' U' F U f R' f' OLL (y) R U R U' L' U R' U' M' (x')No edges flipped correctly OLL 1
Name: Runway, Blank Used in: OLL Optimal moves: 11 HTM OLL (R U2) (R2' F R F' U2') (R' F R F') [13] OLL R U B' R B R2 U' R' F R F' OLL (y) S U F R2 U' R2 U' R2 U R2 f' OLL L' U2 L2 F' L' F U2 L F' L' F OLL (y) R U' R2 D' r U' r' D R2 U R' OLL [M' U L' U l U l': U]OLL 2
Name: Zamboni Used in: OLL Optimal moves: 11 HTM OLL F (R U R' U') F' f (R U R' U') f' [14] OLL (y) (r U r') U2 R U2 R' U2 (r U' r') [15] OLL F (R U R' U') S (R U R' U') f' OLL (y2) F' (L' U' L U) F f' (L' U' L U) f OLL (y) r U r' U2 r U2 R' U2 R U' r' OLL (y) l' U' l U2 l' U2 L U2 L' U l OLL (y2) F R' F' R U R2 B' R' B U' R' OLL (y2) (F R' F' R) U2 F R' F' R2 U2 R' OLL F R F' U2 f R2 f' U2 F R' F'OLL 3
Name: Anti-Pinwheel, Anti-Mouse Used in: OLL Optimal moves: 11 HTM OLL f (R U R' U') f' U' F (R U R' U') F' [16] OLL (y) r' R2 U R' U r U2 r' U R' r [17] OLL (y) M U l' U2 l U L' U L M' OLL (y) r' R2 U R' U r U2 r' U M' OLL (y') (M' U) (r' U2 r U) (R' U R2 r') OLL (y) M (R U R' U) (r U2 r' U) M'OLL 4
Name: Pinwheel, Mouse Used in: OLL Optimal moves: 11 HTM OLL f (R U R' U') f' U F (R U R' U') F' [18] OLL R' U2 x R' U R U' y R' U' R' U R' F OLL (y) r' R U' r U2 r' U' R U' R2' r OLL (y) M U' r U2' r' U' R U' R' M' OLL (y) l L2 U' L U' l' U2 l U' M'OLL 17
Name: Slash, Diagonal Used in: OLL Optimal moves: 11 HTM OLL R U R' U (R' F R F') U2 (R' F R F') [19] OLL f (R U R' U') y' r' (R U R' U') R' F R F' OLL F R' F' l R L' U R U' R' U' M' OLL F' R U2 r' U F2 U' r U2 R' F OLL (F' R U2 r' d) R2 U' F R2 f' R OLL (y2) (F R' F' R2 r' U) (R U' R' U' M')OLL 18
Name: Crown Used in: OLL Optimal moves: 11 HTM OLL (y') r U R' U R U2 r2' U' R U' R' U2 r OLL (y) F R U R' d R' U2 R' F R F' OLL R U2 R2 F R F' U2 M' U R U' r' [20] OLL l' U' r' U2 L U2 L' U2 r U l OLL (y2) (R' F R F') U2 (R' F R F') (U F' U F) OLL (y) (F R' F' R) U2 (F R' F' R)(U' R U' R') OLL (y) x (U R' U' R) B2 (U R' U' R)(B' R B' R') x' OLL (y2) (F R U' R' U' R U R' F') U' (F R U R' U' F') OLL (y') (M' U M U2 M' U M) U (f R U R' U' f')OLL 19
Name: Bunny Used in: OLL Optimal moves: 11 HTM OLL r' R U R U R' U' r R2' F R F' [21] OLL M U R U R' U' M' R' F R F' OLL M U R U R' U' r R2' F R F' OLL r' U2 R U R' U r2 U2' R' U' R U' r' OLL R' U2 F R U R' U' y' R2 U2 R B OLL (y2) M' U' R' U' R U r' R2 B' R' B OLL (y2) M' U L U L' U' l L2 B L B' "P" shapes OLL 31
Name: Couch Used in: OLL Optimal moves: 9 HTM OLL (y2) R' U' F U R U' R' F' R [22] OLL (y) (F R' F' R) (U R U R') (U' R U' R') OLL L' d' R d L U' L' B' L OLL S' L' U' L U L F' L' f OLL (y) x U R' U' l U R U R' U' R U' R' OLL L' U' B U L U' L' B' L OLL (y') (S R U R' U' f' U' F) OLL (y) M' U' L' U' L F U F' L' U l OLL (y2) (L' U' L U) (R U R' U') M' U' L' U2 R U' (x')OLL 32
Name: Anti-Couch Used in: OLL Optimal moves: 9 HTM OLL R U B' U' R' U R B R' [23] OLL (y2) x' R U R' D R U' R U' R' U R' D' x OLL (y2) F U R U' F' r U R' U' r' OLL R U x' U' F' R' F R U R' OLL R d L' d' R' U R B R' OLL S R U R' U' R' F R f' [24] OLL (y) x' U' R U l' U' R' U' R U R' U R OLL R U2 R' U' F' U F R U' R' OLL l F U' F' R' F R U l' OLL (y) M' U R U R' F' U' F R U' r' OLL (y2) L U F' U' L' U L F L' OLL (y2) (R U R' U') (L' U' L U) M' U R U2 L' U x'OLL 43
Name: Anti-P Used in: OLL Optimal moves: 6 HTM OLL (y) R' U' F' U F R [25] OLL f' L' U' L U f OLL B' U' R' U R B OLL (y2) F' U' L' U L F [26] OLL (y2) U R U R' F' L' U' L F OLL (y2) R' U' F R' F' R U R OLL (y') R U l' U' r' U' r U x' OLL (y') R U R' F' L' U' L F OLL (y2) f R f' R' F' U' F ROLL 44
Name: P Used in: OLL Optimal moves: 6 HTM OLL f (R U R' U') f' [27] OLL (y2) F U R U' R' F' [28] OLL (y) R U y' L U' L' B' OLL (y) F U R' F R F' U' F' OLL (y) L' U' L F R U R' F'"W" shapes OLL 36
Name: Sea-Mew, Wario, Anti-Moustache Used in: OLL Optimal moves: 10 HTM OLL R' U' R U' R' U R U R y R' F' R OLL R' U' R U' R' U R U R B' R' B OLL (y2) (L' U' L U') (L' U L U) (L F' L' F) [29] OLL (R U R' U') y (L' U2' L U) y' (R U R') OLL (R U R' U' F') (U2' F U) (R U R') OLL R U' R' U' F (U R U' R') F' R U2 R' OLL (y2) (F R' F' R) U (R U R' U')2 R U' R' OLL R U R' U' F' U2 F U R U R'OLL 38
Name: Mario, Moustache Used in: OLL Optimal moves: 10 HTM OLL (y2) (R U R' U) (R U' R' U') (R' F R F') [30] OLL L U L' U L U' L' U' L' B L B' OLL (L' U' L U) y' (R U2 R' U') y (L' U' L)"L" shapes OLL 48
Name: Breakneck Used in: OLL Optimal moves: 10 HTM OLL F (R U R' U') (R U R' U') F' [31] OLL (y2) f U R U' R' U R U' R' f' OLL (y) r U2 R' U' R U' r' R' U' R U' R' U2 R OLL (y') r' U' R U' R' U2 r R U2 R' U' R U' R'OLL 47
Name: Anti-Breakneck Used in: OLL Optimal moves: 10 HTM OLL F' (L' U' L U) (L' U' L U) F [32] OLL R' U' (R' F R F') (R' F R F') U R [33] OLL (y') r U R' U R U2 r' R' U2 R U R' U R OLL R' U' x (R' U R U')2 x' U ROLL 53
Name: Frying Pan Used in: OLL Optimal moves: 10 HTM OLL l' U' L U' L' U L U' L' U2 l OLL (y2) r' U' R U' R' U R U' R' U2 r [34] OLL (y') r' U2 R U R' U' R U R' U r OLL (y') r U2 R' U' R U' r' R U2 R' U' R U' R' OLL r U R' U R U2 r' R U R' U R U2 R' OLL F R U R' U' F' R U R' U' R' F R F' OLL y R' F R F' U2 l2 F' R' F R' x2 y'OLL 54
Name: Anti-Frying Pan Used in: OLL Optimal moves: 10 HTM OLL r U R' U R U' R' U R U2 r' [35] OLL (y') r U2 R' U' R U R' U' R U' r' OLL (y2) l U L' U L U' L' U L U2 l' OLL (y2) r' U' R U' R' U2 r R' U' R U' R' U2 R OLL (y) r' U2 R U R' U r R' U2 R U R' U R OLL (y) f (R U R' U') (R U R' U') f' F (R U R' U') F' OLL (y') r U2 R' U' R U R' U' R U' r' OLL (y2) F R' F' R U2 F2 L F L' FOLL 49
Name: Right back squeezy Used in: OLL Optimal moves: 9 HTM OLL R B' R2 F R2 B R2 F' R OLL x' R U' R2 D R2 U R2 D' R OLL l U' l2' U l2 U l2' U' l OLL (y2) r U' r2 U r2 U r2 U' r [36] OLL (y2) R' F R' F' R2 d2 y' R' F R F' OLL (y2) r U2 R2' U' R2 U' r'R' U2 R OLL (y') x' U l' U2 R U2 l U2 R' U x OLL (y') R' U2 R U R' U R F R U R' U' F'OLL 50
Name: Right front squeezy Used in: OLL Optimal moves: 9 HTM OLL (y2) R' F R2 B' R2 F' R2 B R' OLL (y2) (r U R U' r') (F R' U R U' R' F') OLL (y2) x' R' D R2 U' R2 D' R2 U R' x OLL r' U r2 U' r2' U' r2 U r' [37] OLL R B' R B R2' U2 F R' F' R OLL (y2) l' U l2 U' l2 U' l2 U l' OLL r' U2 R2' U R2 U rR U2 R' OLL (y') (R U2 R' U' R U' R') (F R U R' U' F') OLL (y') F' R U2 R' U2 R' F2 R F' OLL (y) x' U' r U2 L' U2 r' U2 L U' x OLL (y') F R U' R' U' R U R' U R U' R' F' "C" shapes OLL 34
Name: City (C and T) Used in: OLL Optimal moves: 10 HTM OLL (R U R' U') x D' R' U R E' z' OLL (y2) R' U' R U y' x' R U L' U' M' OLL R U R' U' y' r' U' R U M' OLL (R U R' U') B' l' U R d' D OLL (R U R' U') B' (R' F R S) z' [38] OLL R U R' d' l' U' L U r' R OLL R U R2 U' R' F R U R U' F' [39] OLL (y2) F R U R' U' R' F' r U R U' r' OLL (y2) R U2 R' F R U R' U' F' U R U R' OLL (R U R' U') y l' U' L U M OLL R U R' U2 L' U (R' F R F') U' L OLL (y') f R f' U' r' U' R U M' OLL 46
Name: Seein' Headlights (C and headlights) Used in: OLL Optimal moves: 8 HTM OLL R' U' R' F R F' U R [40] OLL R' U' l' U l F' U R OLL (y) F U F l' U' l U' F' OLL R U l U' R' U F' l' OLL (y2) L F U' R U R' F' L'"T" shapes OLL 33
Name: Tying Shoelaces, Key Used in: OLL Optimal moves: 8 HTM OLL (R U R' U') (R' F R F') [41] OLL (y2) (L' U' L U) (L F' L' F) OLL R' U' R U l U' R' U x OLL R U R' F' U' F R U' R' OLL (y) (r U r D) (r' U' r D') r2OLL 45
Name: Suit up, T Used in: OLL Optimal moves: 6 HTM OLL F (R U R' U') F' [42] OLL f' (U' L' U L) f OLL (y2) f (U R U' R') f' OLL (y2) F' (L' U' L U) F "I" shapes OLL 55
Name: Highway, Freeway Used in: OLL Optimal moves: 11 HTM OLL (y) R' F (R U R U') R2 F' R2 U' R' (U R U R') [43] OLL R U2 R2 U' R U' R' U2 F R F' [44] OLL R' U2 R2 U R' U R U2 y l' U' l OLL r U2 R2 F R F' U2 r' F R F' OLL (y) F U' R2 D R' U2 R D' R2' U F' OLL (y) R' F R U R' F R U' R' F' R U M' U' M OLL L F' L' U' L F' L' U L F L' U' M' U M OLL (L F' L' U' L F' L' U L F L' U' L)(R' F R) L' OLL R d' R2 D R' U2 R D' R2 d R' OLL (y) r U2 R' U' R2 r' U R' U' r U' r' OLL (y) r U2 R' U' M (R U R' U') r U' r' OLL (y) (F R U R' U' F') R U2 R2 U' R2 U' R2 U2 R OLL (y) r U2 R' U' M (R U R' U') r U' r' OLL (y) F (R U R' U') S (R U R' U') S' (R U R' U') F' OLL R' U' (F R' F' R) F (U R U' R') F' RA 4x4x4 special: Note: Rra = (R + r) + (L + l) :: (y) Rr U2 Rra' U2 Rr U2 Rr' U2 Rra U2 Rr' OLL 56
Name: Streetlights, Dead Man Used in: OLL Optimal moves: 11 HTM OLL r U r' U R U' R' U R U' R' r U' r' OLL r' U' r U' R' U R U' R' U R r' U r [45] OLL L F L' U R U' R' U R U' R' L F' L' OLL F R U R' U' R F' r U R' U' r' OLL r U r' U R U' R' M' U R U2 r' OLL F R U R' U' F' r U R' U' r' F R F' OLL (R' F R F') U2 (R U' R' U) F' U2 F OLL l U l' (U L U' L')2 l U' l'OLL 51
Name: Bottlecap, Ant Used in: OLL Optimal moves: 10 HTM OLL F U R U' R' U R U' R' F' [46] OLL (y2) f R U R' U' R U R' U' f' [47] OLL (y') R' U2 R U R' F R' F' R U ROLL 52
Name: Rice Cooker Used in: OLL Optimal moves: 10 HTM OLL R' U' R U' R' d R' U R B OLL R U R' U R d' R U' R' F' OLL R' U' R U' R' U F' U F R OLL (y2) R' U' x U R' U' R U R' U' R x' U R OLL (R U R' U R U2 R') U (F U R U' R' F') OLL (y) (r U2 R' U' R U' r') (F R U R' U' F') OLL (y') F R U R' U F' U' F U' F' OLL (y2) R' F' U' F U' (R U R' U R) [48]Square shapes OLL 5
Name: Right back wide antisune (RBWAS), Lefty Square Used in: OLL Optimal moves: 7 HTM OLL (r' U2) (R U R' U r) [49] OLL (y2) R' F2 L F L' F R [50] OLL (y2) l' U2 L U L' U l OLL (y) x' U' l2 U l F' l U OLL (y2) R' F2 (r U r') F R OLL (y2) (R U R') U' (R U R') (F' U' F) U2 (R U' R')OLL 6
Name: Right front wide antisune (RFWAS), Righty Square Used in: OLL Optimal moves: 7 HTM OLL (y2) r U2 R' U' R U' r' [51] OLL l U2 L' U' L U' l' Big lightning bolt shapes OLL 39
Name: Fung Used in: OLL Optimal moves: 9 HTM OLL L F' (L' U' L U) F U' L' [52] OLL (y2) l U' l' U' R U B U' R' OLL (y2) f' L F L' U' L' U L S OLL (y2) R U R' F' U' F U R U2 R' OLL (y2) R B' R' U' R U B U' R' OLL (y2) x' R U' x R' U' R U x' U F' l' OLL (y2) F R U R' U' R U R' U' R U' R' U' R U R' F'OLL 40
Name: Anti-Fung Used in: OLL Optimal moves: 9 HTM OLL R' F (R U R' U') F' U R [53] OLL (y2) f R' F' R U R U' R' S' OLL (y2) L' B L U L' U' B' U L Small lightning bolt shapes OLL 7
Name: Lightning, Wide Sune Used in: OLL Optimal moves: 7 HTM OLL r U R' U R U2 r' [54] OLL (y) B L F' L F L2 B' OLL F R' F' R U2 R U2 R' OLL L' U2 L U2 L F' L' FOLL 8
Name: Left Wide Sune (LWS), Reverse Lightning Used in: OLL Optimal moves: 7 HTM OLL l' U' L U' L' U2 l [55] OLL (y2) r' U' R U' R' U2 r [56] OLL (y') B' R' F R' F' R2 B OLL R U2 R' U2 R' F R F'OLL 11
Name: Downstairs Used in: OLL Optimal moves: 11 HTM OLL F' (L' U' L U) F y F (R U R' U') F' OLL R U' R' U' R U' R' U2 F' U F U' R U R' OLL (y) r U R' U (R' F R F') R U2 r' OLL (y') r' R2 U R' U R U2 R' U M' [57] OLL (y) M' (L U L' U) (L U2 L' U) M OLL (y) S' U2 R U R' U R U2' R' SOLL 12
Name: Upstairs Used in: OLL Optimal moves: 11 HTM OLL F (R U R' U') F' U F (R U R' U') F' OLL (y) F R U R2 F R y' R2 U R U2 R' OLL (y') r R2' U' R U' R' U2 R U' R r' [58] OLL (y') M' R' U' R U' R' U2 R U' M Fish shapes OLL 9
Name: Kite Used in: OLL Optimal moves: 10 HTM OLL (y') (R U R' U') R' F R2 U R' U' F' [59] OLL (y') R' U' R y r U' r' U r U r' OLL (y') R' U' R y' x' R U' R' F R U R' x OLL (y) L' U' L y l U' l' U l U l' OLL R' U' R U' R' U R' F R F' U R OLL (y2) R U2 R' M' U' R U' R' U M OLL (y') R' U' R x U R' U' y R U y' R U' x'OLL 10
Name: Anti-Kite Used in: OLL Optimal moves: 10 HTM OLL (y') R U R' y R' F R U' R' F' R OLL (y') R U R' y' r' U r U' r' U' r OLL (y') (R U R' U) (R' F R F') R U2 R' [60] OLL (y') (R' U' R U) R B' R2 U' R U B OLL (R' M' U2) (R U R' U) (R U R r')OLL 35
Name: Fish Salad Used in: OLL Optimal moves: 9 HTM OLL R U2 R2' F R F' R U2 R' [61] OLL R U B' R B R2 U R U2 R' OLL U' M2 F' U2 F M U2 R U L' x' OLL U' S2 L U2 L' S' U2 B' U' F z' OLL (y') R' U2 (R l) U' R' U l' U2 R OLL (y) R2 D r' U r D' r' U' R' U M' OLL f (R U R' U') f' (R U R' U R U2 R')OLL 37
Name: Mounted Fish, Untying Shoelaces Used in: OLL Optimal moves: 8 HTM OLL (y) F R U' R' U' R U R' F' [62] OLL (y) R' F R F' U' F' U F OLL (y) R' F R F' y' U' R' U R OLL (y) F R' F' R U R U' R' [63] OLL (y) M' U R U' r' d' L' U L OLL x' U' R U l' U' R' U R OLL l U' R' U y' R U R' U' z' OLL R B' R' B U B U' B' OLL R U R' F' U F R U' R' OLL (y') r2 D' r U' r' D r U r OLL (y2) M' U' L' U l y' U R U' R' OLL (y) F R' F' R U R U' R' OLL (y2) r U' L' U B U B' U' OLL (y2) r2 D r' U r D' r' U' r'Knight move shapes OLL 13
Name: Gun, Trigger Used in: OLL Optimal moves: 10 HTM OLL F U R U' R2 F' R U R U' R' OLL F U R U2 R' U' R U R' F' [64] OLL r U' r' U' r U r' y' R' U R [65] OLL (y2) x' R U' R' F' R U R' x y R' U R OLL (y2) f R U R2 U' R' U R U' f' OLL R U2 L' U' L U2 R' U' L F' L' FOLL 14
Name: Anti-Gun, Anti-Trigger Used in: OLL Optimal moves: 10 HTM OLL R' F R U R' F' R F U' F' [66] OLL R' F R U R' F' R y' R U' R' OLL F' U' L' U2 L U L' U' L F OLL l' U l U l' U' l y' R U' R' OLL (y') R' U' y' R' U R2 B R' U' R' U R OLL (y2) B' U' R' U R2 B R' U' R' U R OLL (y2) x' L' U L F L' U' L x y' L U' L' OLL (y2) r' U r U r' U' r y R U' R' OLL L' U2 R U R' U2 L U R' F R F'OLL 15
Name: Squeegee Used in: OLL Optimal moves: 10 HTM OLL (y2) l' U' l (L' U' L U) l' U l [67] OLL (y2) R' F' R L' U' L U R' F R OLL r' U' r R' U' R U r' U r [68]OLL 16
Name: Anti-Squeegee Used in: OLL Optimal moves: 10 HTM OLL (y2) r U r' (R U R' U') r U' r' [69] OLL (y2) r U M U R' U' r U' r' OLL l U l' L U L' U' l U' l' Awkward shapes OLL 29
Name: Spotted Chameleon Used in: OLL Optimal moves: 10 HTM OLL M U (R U R' U') (R' F R F') M' OLL r2 D' r U r' D r2 U' r' U' r [70] OLL (y) (R U R' U') (R U' R' F') U' (F R U R') [71] OLL (y) R' U2 R2 U R' U' R' U2 F R F' OLL (y2) R' F R F' R U2 R' d' L' U' L OLL (y2) R' F R F' R U2 R' U' y' R' U' R OLL (y2) R2' U' R F R' U R2' U' R' F' R OLL (y2) r U2 R' U' R U' r' R' U2 R U R' U R OLL x' U' R' U L' U' R2 U' R' U2 r OLL (y') (R U R' U R U2 R') U (R U R' U') (R' F R F')OLL 30
Name: Anti-Spotted Chameleon Used in: OLL Optimal moves: 10 HTM OLL r' U2 R U R' U r R U2 R' U' R U' R' OLL (y') r' D' r U' r' D r2 U' r' U r U r' [72] OLL f R U R2 U' R' U R2 U' R' f' OLL R2' U R' B' R U' R2' U R B R' OLL M U' (L' U' L U) (L F' L' F) M' OLL l U' R' U l' U2 R d L U L' OLL R B' R' B R' U2 R U y R U R' OLL (y2) F U (R U2 R' U')2 F' OLL (y2) (L F' L' F) L' U2 L d (R U R') OLL (y2) F' L U L2 U L2 U2 L' U F OLL (y2) F R' F R2 U' R' U' R U R' F2 OLL (y2) F U R U' x' U R' D' R U' l' OLL (y2) M' U' (R' U' R U) x' (R U' R' U) M x OLL (y2) M' U' (R' U' R U) l (U' R' U R) L' OLL (y') M' U R U' r' U2 R2 B' R' B R' OLL (y') (R' U' R U' R' U2 R) U' (R U R' U') (R' F R F') OLL (y2) r2 D r' U' r D' r2' U r U r' OLL (y2) r' D' r U r' D r U' r U R' U' MOLL 41
Name: Awkward Fish, Dalmation Used in: OLL Optimal moves: 10 HTM OLL R U' R' U2 R U y R U' R' y' U' R' OLL (y) R U2' R' U' R U' R2 y L' U' L U F OLL (y2) F U R U' R' F' R' U2 R U R' U R OLL (y2) (R U R' U R U2 R') F (R U R' U') F' [73] OLL (y2) r R2 y' R' U' R U y R U' M OLL (y2) R2 L z' l' U' R d L U' L l' OLL (y2) M' R' F' U' F U R U' M OLL R' M2 U' F' U F r U' M' OLL (y) (R B' R' B)2 R' U' R U R' U' R OLL (y') r U2 R' U' R U' r' U' R U R' U R U2 R'OLL 42
Name: Lefty Awkward Fish, Anti-Dalmation Used in: OLL Optimal moves: 10 HTM OLL r' R2 y R U R' U' y' R' U M' OLL (R' U' R U' R' U2 R) F (R U R' U') F' [74] OLL R' U' R U F R U R' U' R' U R U' F' OLL L' U L U2 L' U' y' L' U L U F OLL (y) R' U2 R U R' U R2 y R U R' U' F' OLL (y) (R' F R F')2 R U R' U' R U R' OLL (y2) L2 R' z r U L' d' R' U R' r OLL (y2) M' U f U R U' R' f' M OLL (M R) (f R f') (U' R' U M') OLL (M U) (F R U R' U' F') M' All Corners Oriented OLL 28
Name: Stealth, Arrow, Arrowhead, Fish Used in: OLL Optimal moves: 9 HTM OLL r U R' U' r' R U R U' R' OLL r U R' U' M U R U' R' [75] OLL (y) r U2 R' U' R U' r' R U R' U R U2 R' OLL r U R' U R U2 r' R U2 R' U' R U' R' OLL (y) r' U' R U' R' U2 r R' U2 R U R' U R OLL (y') r' U' R U M' U' R' U R OLL r' U2 R U R' U r R' U' R U' R' U2 R OLL F R U R' U' F' U2 F R U R' U' F' OLL F R U R' U' F2 L' U' L U F OLL M U M' U2 M U M' OLL (y) M U' M' U2 M U' M' OLL U2 M' U M U2 M' U M OLL (y') M U M2 U M' U2 M U M OLL M U M U M' U' M U' M U M OLL M U M' U M U2 M' U' M U' M' OLL (y) M U' M U' M' U M U M U' M OLL (y2) M U' M2 U' M' U2 M U' M OLL (y') M U M' U M U M' U M U M' OLL (y') M' U' M U M U M U' M U' M' U M2 OLL (y') M2 U M' U2 M U M U M U2 M' U M OLL (y2) M' U M U' M U' M U M U M' U' M2 OLL M U' M2 U2 M' U' M U2 M U' M U' M' OLL (y') M' U' F2 M2 U' M U F2 U M2 OLL (y2) M' U F2 M2 U M U' F2 U' M2 OLL R' F R S R' F' R S' OLL L2 S U' S' U L2 U S U S' OLL (y) L F' L' S' L F L'S OLL (y') M U R U R' U' M' U R U' R' OLL R2 F2 L F L' F2 R F' ROLL 57
Name: Mummy, H, I, Brick Used in: OLL Optimal moves: 10 HTM OLL R U R' U' M' U R U' r' [76] OLL M' U' M' U' M' d2 M' U' M' U' M' OLL M' U M' U M' d2 M' U M' U M' OLL R U R' U' r R' U R U' r' OLL x' M' U' R U M U' R' U x OLL R' U' R U M U' R' U r OLL M U M U M U2 M' U M' U M' OLL M' U M' U M' U M' U2 M' U M' U M' U M' OLL M' U' M' U' M' U2 M U' M U' M OLL M U M' U' M U M' U M U2 M' OLL M' U' M U M' U' M U' M' U2 M OLL M U M2 U2 M U M U2 M U' M' U' M' OLL M' U' M2 U2 M' U' M' U2 M' U M U M OLL M2 U' M U M' U M' U' M' U' M' U M OLL M2 U' M' U M U M U' M U' M U M' OLL (y) M' U M' U M' U M' U M' U' M' U' M' U' M' OLL (y) M' U M U M' U M U' M' U' M OLL (y) M' U' M U' M' U' M U M' U M OLL (y) M U' M' U' M U' M' U M U M' OLL (y) M U M' U M U M' U' M U' M' OLL M U M' U' B2 M U M' U' B2 OLL M' U' M U F2 M' U' M U F2 OLL M2 U' F2 U' M' U M2 F2 U M OLL F M' F U M2 U2 M2 U F' M F' OLL 20
Name: X, Checkers Used in: OLL Optimal moves: 12 HTM OLL r' R U R U R' U' M2 U R U' r' [77] OLL r' R U R U R' U' r2 R2' U R U' r' OLL M U R U R' U' M2 U R U' r' OLL r U R' U' M2 (U R U' R') U' M' OLL x U R' U' M2 U R U' M' x' U' M' OLL M' U2 M' U2 M' U M U2 M U2 M OLL M' U2 M U2 M' U M U2 M' U2 M OLL M U2 M' U2 M U M' U2 M U2 M' U' OLL M d r2 U M' U2 M U r2 S' OLL M U M F R' F' M2 F R F' U' OLL R2 U2 R' F2 U2 R2 F' R2 U2 F2 R U2 R2 U' OLL R B U B' R' F2 B D' L' D B' F2 OLL L' R' F' U2 L2 U2 L2 U2 L2 F L R OLL F2 M F2 M2 U' M2 F2 M' F2 U OLL F2 M F2 U' M2 U B2 M B2 OLL F' B' R E S R S' R2 E' F B OLL S' U' S2 U R' U' R' S' R U R OLL (M U)4 (M' U)4 OLL S' R U R' S U' M' U R U' r' OLL S R U R' U' R' U' R' U R S' OLL S U' R U R' S2 R U' R' S OLL (M' U)3 M' U' (M' U)3 M' OLL (M' U)4 y2 (M' U)4OLL (edit) All edges flipped correctly (OCLL1-OCLL8) No edges flipped correctly (O1-O8) All Corners Oriented (E1-E2) Square shapes (S1-S2) Big lightning bolt shapes (B5-B6) Small lightning bolt shapes (B1-B4) Fish shapes (F1-F4) Knight move shapes (K1-K4) Awkward shapes (A1-A4) "P" shapes (P1-P4) "W" shapes (W1-W2) "L" shapes (L1-L6) "C" shapes (C1-C2) "T" shapes (T1-T2) "I" shapes (I1-I4) See also SpeedCubeDB OLL List AlgDB OLL List OLL Algorithm Database OLL (2x2x2) 2-Look OLL PLL External links SpeedCubeDB OLL List AlgDB OLL List CubeRoot OLL algs Printable OLL PDF (All OLL algs in one page and color coded) OLL Cheat Sheet (Printable PDF of all OLL algorithms on 2 pages. Can be printed Double Sided) Videos OLL Algorithms & Fingertricks by CubeSkills/Feliks Zemdegs All 57 Rubik's Cube OLL Algorithms + Fingertricks by UberCuber All 57 OLL Algorithms & Fingertricks with alternatives By SpeedCubeDB All 57 OLL Algorithms & Finger Tricks By J Perm All 57 OLL Algorithms & Finger Tricks (New) By J Perm speedcubingtips.eu OLL cases
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