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Unity User Manual 2022.3 (LTS)
Graphics
Shaders
Built-in shaders
Error and loading shaders
Standard Shader
Built-in shaders
Unity comes with a number of built-in shadersA program that runs on the GPU. More infoSee in Glossary that you can use in your projects. Render pipeline compatibilityDifferent render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More infoSee in Glossary are compatible with different built-in shaders. Feature name Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Custom SRP Standard Shader Yes NoCan convert Standard Shader to equivalent on import NoCan convert Standard Shader to equivalent on import No Standard Particle Shaders Yes No No No Legacy shaders Yes YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible. YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible. They also do not support any HDRP features. For an unlit shader that supports HDRP features, use the HDRP/Unlit shader. YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible. URP prebuilt shaders No Yes No No HDRP prebuilt shaders No No Yes No Error and loading shaders Standard Shader |
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