下面是使用EasyX图形库实现的打砖块游戏的C++代码示例: #include
#include
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
#define PADDLE_WIDTH 80
#define PADDLE_HEIGHT 20
#define BALL_RADIUS 10
#define BRICK_ROWS 5
#define BRICK_COLUMNS 10
int main()
{
initgraph(SCREEN_WIDTH, SCREEN_HEIGHT); // 初始化绘图窗口
// 绘制挡板
int paddleX = (SCREEN_WIDTH - PADDLE_WIDTH) / 2;
int paddleY = SCREEN_HEIGHT - PADDLE_HEIGHT - 10;
setfillcolor(YELLOW);
bar(paddleX, paddleY, paddleX + PADDLE_WIDTH, paddleY + PADDLE_HEIGHT);
// 绘制球
int ballX = SCREEN_WIDTH / 2;
int ballY = SCREEN_HEIGHT / 2;
int ballSpeedX = 1;
int ballSpeedY = 1;
setfillcolor(RED);
fillellipse(ballX, ballY, BALL_RADIUS, BALL_RADIUS);
// 绘制砖块
int brickWidth = SCREEN_WIDTH / BRICK_COLUMNS;
int brickHeight = 20;
for (int i = 0; i |