魔兽世界怀旧服 让萨满对图腾引怪说不 | 您所在的位置:网站首页 › 魔兽世界图腾图片 › 魔兽世界怀旧服 让萨满对图腾引怪说不 |
所以特意分享几个图腾取消宏,来帮助大家及时控制住场面。 图腾全消宏 ... 图腾全消 /run if not UnitAffectingCombat("player")then for i=1,4 do n="t"..i CreateFrame("Button",n,UIParent,"SecureUnitButtonTemplate")_G[n]:SetAttribute("type", "destroytotem")_G[n]:SetAttribute("*totem-slot*",i)end end /click t1 /click t2 /click t3 /click t4 图腾消火宏 ... 图腾消火宏 /run if not UnitAffectingCombat("player")then dt1 = dt1 or CreateFrame("Button", "dt1", UIParent, "SecureUnitButtonTemplate")dt1:SetAttribute("type2", "destroytotem")dt1:SetAttribute("*totem-slot*",1)end /click dt1 RightButton 图腾消地宏 ... 图腾消地宏 /run if not UnitAffectingCombat("player")then dt1 = dt1 or CreateFrame("Button", "dt1", UIParent, "SecureUnitButtonTemplate")dt1:SetAttribute("type2", "destroytotem")dt1:SetAttribute("*totem-slot*",2)end /click dt1 RightButton 图腾消水宏 ... 图腾消水宏 /run if not UnitAffectingCombat("player")then dt1 = dt1 or CreateFrame("Button", "dt1", UIParent, "SecureUnitButtonTemplate")dt1:SetAttribute("type2", "destroytotem")dt1:SetAttribute("*totem-slot*",3)end /click dt1 RightButton 图腾消风宏 ... 图腾消风宏 /run if not UnitAffectingCombat("player")then dt1 = dt1 or CreateFrame("Button", "dt1", UIParent, "SecureUnitButtonTemplate")dt1:SetAttribute("type2", "destroytotem")dt1:SetAttribute("*totem-slot*",4)end /click dt1 RightButton |
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