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模拟人生4技能修改、完成抱负及其他延伸指令

2024-07-10 06:02| 来源: 网络整理| 查看: 265

《模拟人生4》游戏中大家需要修改的部分应该是挺多的,对于很多玩家们来说,主要还是希望可以省去一部分自己不想去体验的部分,快速进入自己喜欢的游戏部分,以下为大家分享游戏中的技能修改、完成抱负及其他延伸指令。

模拟人生4技能修改、完成抱负及其他延伸指令

有需要制作MOD或测试的同学,或许也需要用到下面这些指令。第一个部分是技能修改的指令,需要先使用 TestingCheats true

指令格式如下:stats.set_skill_level 1-10

将"烹饪"设定成等级9的範例:stats.set_skill_level Major_HomestyleCooking 9

技能作弊码如下:

Major_Fishing 钓鱼 Major_Mischief 恶作剧 Major_Guitar 吉他 Major_Reaping 收割 Major_Programming 程式设计 Major_Gardening 园艺 Major_GourmetCooking 米其林烹饪 Major_Comedy 喜剧 Major_Charisma 魅力 Major_Writing 写作 Major_VideoGaming 电玩游戏 Major_Violin 小提琴 Major_RocketScience 火箭科学 Major_Painting 绘画 Major_Piano 钢琴 Major_Logic 逻辑 Major_Handiness 灵巧 Major_HomestyleCooking 烹饪 Major_Bartending 调酒

Skill_Fitness 健身

Skill_Child_Social 社交(儿童) Skill_Child_Motor 运动(儿童) Skill_Child_Creativity 创意(儿童) Skill_Child_Mental 心智(儿童)

注意事项:

1. 烹饪分两种,一种是一般"家庭烹饪"(Homestyle),一种是"米其林烹饪"(Gourmet)

2. Reaping 技能目前看起来无效,似乎也不是指园艺的收成。猜测可能是游戏内有方法可以成为死神,有需要的可以自己做测试看看...

第二个部分是延伸的作弊码,有些测试过有效,有些无效,我就不一一翻译了,有兴趣的玩家可以试试看。

一般玩家最关注的指令大概是这一个:aspirations.complete_current_milestone 完成现阶段的抱负

你也许也需要启用以下指令:AutomationTestingCheats true 已测试成功的指令:death.toggle [true|false]

fire.toggle [true|false] appears to work. Will not extinguish existing fires. sims.modify_in_cas sims.Spawn - spawns sim and adds them to your household. sims.spawnsimple spawns sim without adding to household. stats.fill_commodities_household stats.disable_all_commodities | stats.enable_all_commodities sims.remove_all_buffs - Removes all moodlets sims.get_sim_id_by_name - gets simID, may be good for other commands. money - sets money to exact amount. sims.modify_funds - adds or subtracts from funds. sims.hard_reset = forces user to default position. autonomy.show_queue - prints to console but doesn't seem to show anything useful. aspirations.complete_current_milestone debug.enable_woohoo [true|false] debug.enable_wedding [true|false] autonomy.ambient [on|off] / walkby.toggle autonomy.household [on|off] objects.consumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (i.e. cake that never ends.) cas.fulleditmode [true|false] (already known but in case someone didn't know)

不确定的指令(没时间测试):

tutorial.deactivate_tutorial_tip fire.kill - might kill the sim or put fire out. fire.singe_sim - probably adds negative moddlet or kills sim pregnancy.clear - cancel a pregnancy? pregnancy.seed pregnancy.roll households.toggle_bill_notifications households.autopay_bills households.fill_visible_commodities_world crafting.shorten_phases [on|off] doesn't appear to work. venues.set_venue Should be able to set a lot to public using this. I'll check into it. ui.toggle_silence_phone ui.dialog.auto_respond service_npc.toggle_auto_scheduled_services relationship.create not sure of parameters for these. relationship.destroy relationship.introduce_all_sims debug_outcome_style success|fail|alternate|off - might force either conversation responses or job situations to always have a certain outcome. environment_score.disable/enable - disables environment moodlet effects?


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