3.在gec6818开发板上显示自己小组成员名字 您所在的位置:网站首页 华为winlk显示文字反的 3.在gec6818开发板上显示自己小组成员名字

3.在gec6818开发板上显示自己小组成员名字

2024-07-17 17:26| 来源: 网络整理| 查看: 265

结构化程序设计

结构化程序设计模型 主张将项目的功能按板块划分不同的功能文件,并且同一板块也可以根据实际需求封装成不同的功能函数,以便项目的维护 和 设计 ==》请 将代码按功能封装成函数

上午任务:请将LCD屏封装成 lcd.c和lcd.h,并完成下列功能函数

lcd.h

#ifndef __LCD_H__ #define __LCD_H__ extern int lcdfd; //保存LCD屏幕文件的文件描述符 extern int *plcd; //保存LCD屏幕映射内存首地址 int lcd_init(void); //初始化LCD屏:打开和映射LCD屏幕文件 int lcd_uninit(void);//释放LCD屏:接触映射,关闭LCD屏幕文件 int lcd_draw_point(int x,int y,int color); //画点函数,用来将坐标为(x,y)的像素点显示为color色 int lcd_draw_clear(int x0,int y0,int w,int h,int color);//清屏函数,用来将从(x0,y0)为起点,宽w,高h的矩形区域显示为 color色 int lcd_draw_FourLeafClover(void);//在屏幕上显示一个四叶草(取上下左右四个圆两两的交集) int lcd_draw_Rainbow(void);//在屏幕上显示一个彩虹 #endif

lcd.c

#include #include #include #include #include #include int lcdfd = 0; //保存LCD屏幕文件的文件描述符 int *plcd = 0; //保存LCD屏幕映射内存首地址 int lcd_init(void) //初始化LCD屏:打开和映射LCD屏幕文件 { /* 打开LCD屏驱动设备文件 */ lcdfd = open("/dev/fb0",O_RDWR); if(-1 == lcdfd) { perror("open lcd error"); return -1; } /* 将LCD屏映射到内存空间 =》Frame Buffer 帧缓冲设备*/ plcd = (int*)mmap(NULL,//系统自动选择映射地址 800*480*32/8, //映射空间大小(单位 字节),屏幕800*480个像素点,每个像素点32位(32/8个字节) PROT_READ|PROT_WRITE,//具备读写权限 MAP_SHARED,//共享映射,对映射内存空间的操作会被同步到文件 lcdfd,//指定映射的文件 0); //从文件头开始映射 if(MAP_FAILED == plcd) { perror("mmap lcd error"); close(lcdfd); return -1; } return 0; } int lcd_uninit(void)//释放LCD屏:接触映射,关闭LCD屏幕文件 { /* 收尾:解除映射,关闭屏幕文件 */ munmap(plcd,800*480*32/8); close(lcdfd); return 0; } int lcd_draw_point(int x,int y,int color) //画点函数,用来将坐标为(x,y)的像素点显示为color色 { if(x=800 || y=480) { printf("指定画点的坐标超出屏幕范围\n"); return -1; } *(plcd + y*800 + x) = color; return 0; } int lcd_draw_clear(int x0,int y0,int w,int h,int color)//清屏函数,用来将从(x0,y0)为起点,宽w,高h的矩形区域显示为 color色 { int x = 0; int y = 0; for(x=x0;x lcd_draw_point(x,y, color); } } return 0; } int lcd_draw_FourLeafClover(void)//在屏幕上显示一个四叶草(取上下左右四个圆两两的交集) { } int lcd_draw_Rainbow(void)//在屏幕上显示一个彩虹 { }

main.c

#include "lcd.h" int main(void) { lcd_init(); lcd_draw_clear(0,0,800,480,0x000000); //将整个屏幕显示为了黑色 lcd_draw_clear(200,200,200,200,0xffff00); //在 (200,200)画一个长200,高200的矩形 lcd_uninit(); } 文字取模与显示

前面我们实现了LCD屏幕的显示操作

那我我们是否可以在LCD屏幕上显示文字呢

早期的文字本身就是一种象形文 ==》按照物品的形状用简单的线条来描绘

山 本质上 文字其实也是图片的一种,只不过文字是一种简单的两色图形,字体本身是一种颜色,字体周围是另外一种颜色构成的简单图形

在编程语言中,它是无法直接表示一副图像,因为计算机只能识别二进制码,如何在计算机中描述上诉的文字呢

在这里插入图片描述

==》上面的文字其实就是一副只有两种颜色的图片,可以用1和0来表示该图像中那些像素点显示颜色,那些像素点不显示颜色

00001000 0X08

00001000 0X08

00001000 0X08

01001001 0X49

01001001 0X49

01001001 0X49

01001001 0X49

01001001 0X49

01001001 0X49

01001001 0X49

01001001 0X49

01111111 0X7F

上述二进制码0表示底色,1表示字体颜色,按8bit为单位转换为十六进制表示,最高位表示对应的第一个像素点是否有颜色,最低bit表示第八个像素点是否有颜色

任意给定一个十六进制编码,就可以判断出那些bit位需要显示颜色,那些不需要显示颜色

//t是一个十六进制码,(x,y)是显示的位置 for(i=7;i >=0,i--)//遍历一个十六进制码的每一个bit { if( t>> i &1) { //说明对应的bit位需要上色 lcd_draw_point(x+(7-i),y,color);//x+(7-i)将十六进制码与其对应的像素点坐标确定下来 } }

一个文字必然是有多个十六进制码

unsigned char shan[] = {0X08,0X08,0X08,0X49,0X49,0X49,0X49,0X49,0X49,0X49,0X49,0X7F}; for(j=0;j=0,i--)//遍历一个十六进制码的每一个bit { if(shan[j]>> i &1) { //说明对应的bit位需要上色 lcd_draw_point(x+(7-i),y+j,color);//x+(7-i)将十六进制码与其对应的像素点坐标确定下来 } } }

此函数显示的文字,受限于字模的大小,显示得比较小,并且每个文字都自己去取模太麻烦了

因此我们可以使用一个取模软件 在这里插入图片描述

在文字输入区 右键,可以选择字体和大小

使用方法:

1 在文字输入区输入要取模的文字

2 在参数设置中有一个其他选项,确认取模方式

在这里插入图片描述

3 在文字输入框中输入ctrl+回车 生成字模图案,看是否满足需要

麻烦了

因此我们可以使用一个取模软件

[外链图片转存中…(img-gARznoNC-1686929911754)]

在文字输入区 右键,可以选择字体和大小

使用方法:

1 在文字输入区输入要取模的文字

2 在参数设置中有一个其他选项,确认取模方式

[外链图片转存中…(img-GGqmxJ1y-1686929911755)]

3 在文字输入框中输入ctrl+回车 生成字模图案,看是否满足需要

4 在取模方式中选择c51格式 生成字模后,会将我们输入的每一个字都转换成十六进制码

案例代码:显示自己小组成员名字(只需在zimu.h中更改名字的字符编码后然后运行,二维数组的行数代表字的个数)

zimu.h

#ifndef __ZIMU_H__ #define __ZIMU_H__ static unsigned char myzimu[9][32*29/8] = { /*-- 文字: 熊 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x03,0x81,0x80,0x00,0x03,0xC1,0xE0,0x00,0x07,0x81,0xC3,0x00, 0x07,0x39,0xCF,0x80,0x0C,0x1D,0xFE,0x00,0x3F,0xFF,0xF0,0xC0,0x3F,0xFF,0xC0,0xC0, 0x1C,0x07,0xC0,0xC0,0x08,0x19,0xFF,0xE0,0x1F,0xFC,0xFF,0xC0,0x0E,0x1D,0x80,0x00, 0x0E,0x1D,0xE0,0x00,0x0F,0xFD,0xC3,0x00,0x0E,0x1D,0xCF,0x80,0x0E,0x1D,0xFF,0x00, 0x0F,0xFD,0xF0,0xC0,0x0E,0x1D,0xC0,0xC0,0x0E,0x1D,0xC0,0xC0,0x0E,0xFD,0xFF,0xE0, 0x0E,0xF8,0xFF,0xE0,0x1C,0x38,0x00,0x00,0x06,0x01,0x87,0x00,0x0C,0x70,0xE3,0x80, 0x0C,0x38,0xE1,0xC0,0x1C,0x38,0xF1,0xE0,0x3C,0x3C,0x70,0xE0,0x38,0x18,0x70,0xC0, 0x00,0x00,0x00,0x00}, /*-- 文字: 全 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x1F,0x00,0x00, 0x00,0x1F,0x00,0x00,0x00,0x3D,0x80,0x00,0x00,0x79,0xC0,0x00,0x00,0x70,0xE0,0x00, 0x00,0xE0,0x70,0x00,0x01,0xE0,0x3C,0x00,0x03,0xC0,0x1F,0x00,0x07,0x80,0x1F,0xE0, 0x0F,0xFF,0xFF,0xF0,0x1D,0x87,0x01,0xE0,0x78,0x07,0x00,0x00,0xC0,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x0E,0x00,0x07,0xFF,0xFF,0x00,0x03,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x80, 0x00,0x07,0x01,0xC0,0x3F,0xFF,0xFF,0xE0,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 明 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x81,0xC0,0x18,0x31,0xFF,0xC0, 0x1F,0xF9,0xC1,0xC0,0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xC1,0xC0, 0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xFF,0xC0,0x1F,0xF9,0xC1,0xC0, 0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xC1,0xC0,0x1C,0x39,0xC1,0xC0,0x1C,0x3B,0xC1,0xC0, 0x1C,0x3B,0xFF,0xC0,0x1F,0xFB,0x81,0xC0,0x1C,0x3B,0x81,0xC0,0x1C,0x33,0x81,0xC0, 0x1C,0x03,0x81,0xC0,0x00,0x07,0x01,0xC0,0x00,0x07,0x01,0xC0,0x00,0x0E,0x01,0xC0, 0x00,0x1C,0x31,0xC0,0x00,0x38,0x3F,0xC0,0x00,0xF0,0x07,0x80,0x01,0xC0,0x03,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 张 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80,0x00,0x00,0x63,0xC0,0x00, 0x7F,0xF3,0x81,0x00,0x30,0xE3,0x83,0x80,0x00,0xE3,0x87,0xC0,0x00,0xE3,0x87,0x80, 0x00,0xE3,0x8E,0x00,0x18,0xE3,0x9C,0x00,0x1F,0xE3,0xB8,0x00,0x1C,0xE3,0xF0,0x00, 0x38,0x03,0xC0,0x00,0x38,0x03,0x80,0xE0,0x38,0xFF,0xFF,0xF0,0x7F,0xFB,0xE0,0x00, 0x39,0xC3,0xB0,0x00,0x01,0xC3,0xB0,0x00,0x01,0xC3,0xB8,0x00,0x01,0xC3,0x98,0x00, 0x01,0xC3,0x9C,0x00,0x01,0xC3,0x8E,0x00,0x01,0xC3,0x8F,0x00,0x01,0xC3,0xBF,0x80, 0x33,0xC3,0xF3,0xF0,0x1F,0x83,0xC1,0xF0,0x0F,0x83,0x80,0xC0,0x06,0x03,0x80,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 晨 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x02,0x00,0x07,0x00,0x03,0xFF,0xFF,0x00,0x03,0x80,0x07,0x00, 0x03,0x80,0x07,0x00,0x03,0xFF,0xFF,0x00,0x03,0x80,0x07,0x00,0x03,0x80,0x07,0x00, 0x03,0xFF,0xFF,0x00,0x03,0x80,0x07,0x00,0x0E,0x00,0x01,0x80,0x0F,0xFF,0xFF,0xC0, 0x0E,0x00,0x00,0x00,0x0E,0x00,0x0E,0x00,0x0F,0xFF,0xFF,0x00,0x0E,0x80,0x00,0x00, 0x0E,0x00,0x00,0xE0,0x0F,0xFF,0xFF,0xF0,0x0E,0xE6,0x1E,0x00,0x0E,0xE3,0x1E,0x00, 0x1C,0xE3,0xB8,0x00,0x1C,0xE1,0xF0,0x00,0x1C,0xE0,0xF0,0x00,0x1C,0xE3,0xFC,0x00, 0x18,0xFF,0x3F,0xE0,0x38,0xFC,0x0F,0xF0,0x70,0x70,0x03,0xC0,0x60,0x60,0x00,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 宇 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x80,0x00, 0x00,0x07,0x80,0x00,0x0C,0x03,0x01,0xC0,0x0F,0xFF,0xFF,0xE0,0x0E,0x00,0x01,0xE0, 0x1E,0x00,0x03,0x80,0x3C,0x00,0x03,0x00,0x1C,0x00,0x1E,0x00,0x07,0xFF,0xFF,0x00, 0x03,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0xC0,0x00,0x07,0x01,0xE0, 0x7F,0xFF,0xFF,0xF0,0x30,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0xE7,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x1E,0x00,0x00,0x00,0x0E,0x00,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 王 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80, 0x1F,0xFF,0xFF,0xC0,0x08,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x07,0x00,0x0F,0xFF,0xFF,0x80,0x06,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0xE0,0x7F,0xFF,0xFF,0xF0,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 志 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x03,0x80,0x1F,0xFF,0xFF,0xC0, 0x0C,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00, 0x00,0x07,0x0E,0x00,0x07,0xFF,0xFF,0x00,0x03,0x00,0x00,0x00,0x00,0x1C,0x00,0x00, 0x00,0x0F,0x00,0x00,0x00,0x87,0x80,0x00,0x0E,0xE7,0x87,0x00,0x0C,0xE3,0x83,0x80, 0x0C,0xE3,0x9D,0xC0,0x1C,0xE0,0x1D,0xE0,0x3C,0xE0,0x1C,0xF0,0x3C,0xE0,0x1C,0xE0, 0x38,0xFF,0xFE,0x60,0x00,0xFF,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00}, /*-- 文字: 鹏 --*/ /*-- 宋体22; 此字体下对应的点阵为:宽x高=29x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ {0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x31,0xB3,0x8F,0x00,0x3F,0xFF,0xEC,0xC0,0x3B,0xBB,0xFF,0xE0,0x3B,0xBB,0xF0,0xE0,0x3B,0xBB,0xFC,0xE0,0x3B,0xBB,0xFE,0xE0, 0x3B,0xBB,0xF7,0xE0,0x3B,0xBB,0xF7,0xE0,0x3F,0xBF,0xF7,0xE0,0x3B,0xBB,0xFF,0xC0, 0x3B,0xBB,0xF7,0xC0,0x3B,0xBB,0xF3,0x80,0x3B,0xBB,0xF0,0x60,0x3B,0xBB,0xFF,0xF0, 0x3F,0xBF,0xB0,0x70,0x3B,0xBB,0x80,0x70,0x3B,0xB3,0x80,0x70,0x3B,0xB3,0x83,0x60, 0x3B,0xB3,0xFF,0xE0,0x3B,0xF3,0xC0,0xE0,0x3B,0xF3,0x80,0xE0,0x33,0xF3,0x80,0xE0, 0x7F,0xE3,0x80,0xE0,0x67,0xFF,0x8F,0xE0,0x60,0xCF,0x07,0xC0,0xC1,0x86,0x01,0x80, 0x00,0x00,0x00,0x00} }; #endif

main.c

#include"lcd.h" #include"zimu.h" int main(void) { int i = 0; lcd_init(); lcd_draw_clear(0,0,800,480,0x000000);//清屏函数,用来将从(x0,y0)为起点,宽w高h的矩形区域显示为color //show_shan(200,200,0xff0000); for ( i = 0; i lcdfd = open("/dev/fb0",O_RDWR);//打开lcd屏幕 if (lcdfd == -1) { perror("open lcd error"); return -1; } /*da将LCD屏映射到内存空间 =》Frame Buffer 帧缓冲设备*/ plcd = (int*)mmap(NULL,//系统自动选择映射地址 800*480*32/8,//映射空间大小(单位 字节),屏幕800*480个像素点,每个像素点32位(32/8)字节 PROT_READ|PROT_WRITE, //具备读写权限 MAP_SHARED,//共享映射,对映射内存空间的操作会被同步到文件 lcdfd,//指定映射的文件 0);//从文件头开始映射 if (MAP_FAILED == plcd) { perror("mmap lcd error"); close(lcdfd); return -1; } } int lcd_draw_point(int x,int y,int color) { if(x=800||y=480) { printf("指定画点坐标超出屏幕范围\n"); return -1; } *(plcd+y*800+x)=color; } int lcd_draw_clear(int x0,int y0,int w,int h,int color) { int x=0,y=0; for(x=x0;x lcd_draw_point(x,y,color); } } } int lcd_draw_fourleafclover(void)//四叶草 { } int lcd_draw_rainbow(void)//彩虹 { } /*解除映射,关闭屏幕文件*/ int lcd_uninit(void) { munmap(plcd,800*480*32/6); close(lcdfd); return 0; } void show_shan(int x0,int y0,int color) { unsigned char shan[] = {/*-- 文字: 山 --*/ /*-- 楷体22; 此字体下对应的点阵为:宽x高=30x29 --*/ /*-- 宽度不是8的倍数,现调整为:宽度x高度=32x29 --*/ 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x0C,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0x07,0x80,0x00, 0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x02,0x00, 0x00,0x07,0x03,0xC0,0x00,0x07,0x03,0xC0,0x1C,0x07,0x03,0xC0,0x1E,0x07,0x03,0x80, 0x0F,0x07,0x03,0x80,0x0F,0x07,0x03,0x80,0x07,0x07,0xFF,0x80,0x06,0xFF,0xFF,0x80, 0x0F,0xFE,0x03,0x80,0x1F,0xC0,0x07,0x80,0x0E,0x00,0x07,0x80,0x00,0x00,0x07,0x00, 0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00 }; int i,j; for(j=0;j if(shan[j]>> i &1) { //说明对应的bit位需要上色 lcd_draw_point(x0+(7-i)+(j%4)*8,y0+j/4,color); //x+(7-i)将十六进制码与其对应的像素点坐标确定下来 //+(j%4)*8 每一行有32个像素点,由四个字节来表示 } } } } void lcd_draw_word(unsigned char word16[],int w,int h,int x0,int y0,int color) { int i,j; for(j=0;j if(word16[j]>> i &1) { //说明对应的bit位需要上色 lcd_draw_point(x0+(7-i)+(j%(w/8))*8,y0+j/(w/8),color); //x+(7-i)将十六进制码与其对应的像素点坐标确定下来 //+(j%4)*8 每一行有32个像素点,由四个字节来表示 } } } }

lcd.h

#ifndef __LCD_H__ #define __LCD_H__ extern int lcdfd;//保存LCD屏幕文件的文件描述符 extern int *plcd;//保存LCD屏幕映射内存首地址 int lcd_init(void);//初始化LCD屏幕;打开和映射LCD屏幕文件 int lcd_uninit(void);//释放LCD屏幕;解除映射,关闭LCD屏幕文件 int lcd_draw_point(int x,int y,int color);//花点函数,用来将坐标为(x,y)的像素点显示为color int lcd_draw_clear(int x0,int y0,int w,int h,int color);//清屏函数,用来将从(x0,y0)为起点,宽w高h的矩形区域显示为color int lcd_draw_fourleafclover(void);//四叶草 int lcd_draw_rainbow(void);//彩虹 void show_shan(int x0,int y0,int color); void lcd_draw_word(unsigned char word16[],int w,int h,int x0,int y0,int color); #endif


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